0.1g2 is online
Added 2025-02-23 20:56:42 +0000 UTCHello guys!
I've managed to make working system for NPC movement and actions. For now I have made one loop for the neighbour NPC, updated her clothes, and she drinks water. Increasing her capacity every time until she will reach her maximum. So this is it for this update, it took me a lot of time. I could totally script one whole RenPy game for this time, but I won't be able to render all the renders :) Waiting for the poll for RenPy results, though, looks pretty obvious already.
Comments
Well, I can even make visual novels on Unity base, but they would be of a low quality visual (if I will use current models etc) comparing to Daz renders and along with that will require higher specs from users. Using screenshots from the Unity will require making them by hand for every stage and clothes etc and visual will still be mediocre comaring with the Daz. So I do not see a good option for photorealistic low resource usage of Unity, only Daz here. Unity may be good with the drawings, or also rendered flat images also from Daz, so in this case I would require make Unity code for 2D game with the interface and logic like visual novels. I wil need to ry frankly all options. Maybe using Unity for visual novel is not a bad idea, the only thing may be a serious problem is optimization.
Yuliya Kovach
2025-02-24 10:30:05 +0000 UTCWhy not use the Unity or even Unreal Engine assets in RenPy so you don't have to do long renders? You could set up a scene and use the higher quality visual settings without the time spent rendering out in a program like Daz. Scene setup would be quicker too. Not sure if that's a possible option.
Nervki
2025-02-24 05:13:42 +0000 UTC