Hello guys!
I'm being a bit chaotic. I've got some more time this week, so I decided to update what I was planning to do. Two things needed to be updated. First is inventory system, that should work in NPCs also, so it needed to about 15 scripts to be updated and several to be added, but in return i got more optimized scripts structure that will allow to add to NPC only necessary options from the whole system without duplicating the code.
Second and my favorite, as I like to make everything more beautiful, is materials and shapes work. I've spent several days looking for textures, buying commercial use permitted character morphs and creating my own morphs for intestines. Figuring out how to make better hair and how to use them directly by importing fbx to Unity and I did it. Also now I have muscles morphs, which will allow me to make grow specific areas if you will train them.
I've added new clothes along with the figures, so you will have a choice of clothes for the player character. And maybe in a future you would be able to choose the character look.
So I'm developing it step by step, but I can see the first release version contours already.