NokiMo
Yuliya Kovach
Yuliya Kovach

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Aand suddenly Unity appears)

Hello guys!

I've tried rendering again and I do not want to return to it, as it generates files which are too big and it consumes a lot of electricity and time.

And I've tried Unity again and it turns out that it is much much easier than UE even though it has a C# insted of blueprints as I used in UE. But it means I can program anything and as I want it. I can change editor itself, add new features and of course make gameplay. I can transfer files from standard 2D to standard 3D and back, so I decided to make 2D game (like visual novel), but using 3D objects, so I wll not be forced to render all the options I want, I can change things just with the code.

So my idea at first make a game like RenPy but with Unity.
And as Unity is not a UE and 4 days ago I haven't even used it, now I have a demo and have a clue how it works. Take a look at the textures in the demo and tell me if it is bad or not.
I'm using basic rendering capabilities, and with this scene my computer makes 600-700 fps, but I've limited fps to 60. I will also try to reduce the game size, now it is about 2500 MB. But I will publish demo in a day and you will see the actual size.
One more thing that Unity has is multi platform support that seems to work. You will tell me after demo how it really works.


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