NokiMo
Yuliya Kovach
Yuliya Kovach

patreon


Working on the update

Hello guys!

Last 2 weeks I was learning how to develop more realistic animation system. And in this video you can see what is done.

For this I changed the skeleton for the character, reimport the character and other characters for NPCs.

Also I have updated the landscape, learned how to randomly populate the world.

And a huge breakthough for me is that I managed to pack the game as Android apk) The project on my computer is 90 GB, but the Android game was only 2 and windows is only 6 now. And I do not expect it to grow as it already contains all the materials and textures. The problem with android for me now is with controls. Of course I can release apk, but it will have no touch controls, only mouse and keyboard. I have both for android and i wokred fine, but I do not think that a lot of people can connect keyboard and mouse to their gadget, so I will work on it.

My close plans are to finish all the animations and release 1.1 just with renewed animations. Next step I think will be adding NPCs to the game.

Working on the update

Comments

Thank you for the feedback! 1. Performance can be scaled, have you tried settings? You mean GPU heavy, right? 2. The capacity is expanding after every sleep, that can be up to 3 times a day and the final capacity is pretty big, so when you reach it she will gain very fast and even without it. All depends on the food you feed her. I think faster capacity gain will not correspond with the cooking that should be definitely improved to gain weight. And also all the variables are strictly limited, because UE tend to get more bugs if not.

Yuliya Kovach

Is there any way you can improve performance? It seems way too heavy for the game it is. I also think you should be able to go past capacity and get more food that has a greater size. At the moment it's a bit slow, especially in exp gain

crest


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