NokiMo
Pixeled doki
Pixeled doki

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What do you guys think the best methods to balance the recipes is?

Any Suggestions are appreciated

My Ideas right now are:

I have Ideas that might be too intrusive, one is a learning system where you would need a scroll item to actually learn the crating for weapons, three weapons are unlocked by default which are gauntlets, katar, daggers

Another is to have Stronger weapons locked behind special materials, like greatsword and warhammer being locked behind heavy core the problem with this is that it competes with the vanilla mace which will make it so I would to make the weapons a bit more unbalanced with the Distance of fall damage on both so that they're worth it to craft

Comments

I was thinking the same thing

Law

Man. I think you should take ui skill weapon it out And do only stamina and rage bar make skill learn from use weapon many time use just scoreboard and do it add score when swing weapon . that will be ez for you in the future you can do more and bug can fix it ez with this system.

IamC(hobby Time) ]


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