Changelog: -Added offhand Animations for holding Katar, Dagger,and Longsword -Added Dual Wielding, Onehand, and Offhand attacks to Longswo
-Added offhand Animations for holding Katar, Dagger,and Longsword
-Added Dual Wielding, Onehand, and Offhand attacks to Longsword
-Added Second Style to Greatsword
-Added Ram Ability to Grand Cross Weapontype
-Added On Air Grand Cross Attacks
-Added Wooden Grand Cross
-Added Textures to Other Saber Variants
-Added Item Categories for weapons
-Fixed blocking ability double trigger causing attacks to not work
-Fixed husk and Drowned taking damage from normal attacks
-"Fixed" Zombie Pigman Model
-Fixed Shield Stances to Spear and Longsword
-Fixed head rotation in animations
-Fixed Blocking Animations not playing the right ones
-Fixed Drowned Attacking Behavior
-Overhauled the ability cooldown system
-Made Ability registry tied to item
-Improved running animations for Scythe and Grand Cross
-Improved On Air attack land particles
-Improved Multiframe System
-Removed Ultimates for weapons without prepared ones
-Removed Wooden and Stone Saber Variants(Temporarily)
Beehive
2025-04-14 12:02:19 +0000 UTCJose Resendez
2025-04-14 08:27:39 +0000 UTCBeehive
2025-04-14 07:55:45 +0000 UTCJose Resendez
2025-04-14 07:01:09 +0000 UTCBeehive
2025-03-24 04:23:05 +0000 UTCMr.
2025-03-24 03:48:42 +0000 UTCBeehive
2025-03-23 07:23:44 +0000 UTCJohan Karl Hofseth
2025-03-22 16:46:20 +0000 UTC