NokiMo
Undare
Undare

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FirstHalf

I had all day at my disposal to make some heavy work and i managed to get the most of it :D 

At last i finished with the Map migration of the modpack. (Events, Descriptions, schedules, Map properties.. and more) Is now on a more stable system now!

It is a big deal since some Frameworks for Stardew are getting obsolete/unsuported. (That means and will mean : Broken mods)

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Aside from testing the stability of those changes, i managed to add some order into the modpack files.

While doing it, i managed to add new Configuration options, so users can enable/disable events and/or schedules of each Frat Valley npc. (Believe it or not, this has been a request from a long time since some users only download the modpack for the husband love part. And thats ok)

Now there is more control given to users for that prupose.

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I Don´t want to promise you with things i haven´t tested/tried yet,, but........

I might be looking into how the "Marriage" works for custom Npcs ;)

Also, I am pretty sure i´ll be adding new Trevor events AND maybe, a possible minimod.

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Anything i do, i might be merging it with the Update i have planned for February (Regarding Alastor ;) ). 

Once i get ProofOfConcept results, i´ll start posting spoilers/updates of the new Content update (Scheduled around February second half)

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Thank you for being around!, I am doing my best to keep the project alive!

-Stay safe and see you soon! <3

FirstHalf

Comments

Thank you!, Depending on 7+ Frameworks to make this happen was kinda risky in the first place :P . But at least we have tools to make it work (at this point). So yeah! Forward! :D

Undare

Working in tech I KNOW that a lot of these goals are complex, tricky, and many hours of work just to figure out let alone do. I hope everyone else knows and appreciates the legit labor you put into this. 👋🏼👍🏾

Jp


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