NokiMo
remtairy
remtairy

patreon


Karryn's Patron December Alpha Build Public Release

 Hello everyone, Rem here and thank you for the very long wait and all the support! 

Without further ado, please remember to change back to this post to see if you're on the latest version or just be on Discord where I will announce a version update. 

Current version: v.4u

https://uploadhaven.com/download/84cd404bf196278bb05a17bc6b47770e 

https://mega.nz/#!8fAWxASS!AijC_lDdIY3NeGlMXXuokkNi8RU2AIEj81DIXQxUoOU 

日本語版:  https://mega.nz/#!YmIBRAJZ!gMPcl1rhz7iXXVqbAPogPGgOP4-1CY9308bAYeMOaTc 

 If you spot a bug or a typo, please go to the #bug-reports channel on our Discord server, read the pinned message in the channel and follow that template to report the bug/typo. Thank you! 

So, what has changed since the last release which was v.3m? 

Well, alot. The major things that stick out immediately are the implementation of Level 1 Subjugated, Level 1 Rioting, and Level 2 Anarchy. There are a ton of new assets in terms of CGs, pixel arts, maps, sounds, musics, animation effects, etc. There are a lot of new systems as you might have already know if you've been following our Progress Reports, and there were a lot of bugs in them and probably still are a few we haven't discovered yet, ha. 

Currently, the Visitor Center Receptionist job is not implemented, and neither is the Level 2 Defeat battle. If you get defeated in Level 2, you'll just get the same Level 1 Defeat battle. In battle dialogue for rogues and nerds are also not implemented yet.

As mentioned in a previous Progress Report, my feeling on the June Alpha Release Build was that it had about 30~60 minutes of gameplay, and I feel like this December Alpha Release Build has about a total of 2~3 hours of gameplay. That said, there are a lot of new things inside this new version, and just like how I didn't spoiler what was available in the  previous version, I won't spoiler this one either.

A common concern most people probably might have updating from v.3m is: Will my old save from the previous version work? 

The answer is yes, they should because I took the extra time to implement compatibility with saves from old version. But there might be some bugs that I didn't discover from testing if you use an old save.    

Has your download finished yet while you were reading all this text? Hopefully this game was worth the wait to some of you! Please let me know your feedback in the comments below and/or in Discord!

v.4a Changelog

v.4b Changelog

v.4c Changelog

v.4d Changelog

v.4e Changelog

v.4f Changelog(Note: If you defeated the Level 2 Boss in a previous version, you may have to fight him again, sorry about that.)

 v.4g Changelog

v.4h Changelog

v.4i Changelog

v.4j Changelog

 v.4k Changelog 

v.4L Changelog

v.4m Changelog

v.4n Changelog

v.4o Changelog

v.4p Changelog

v.4q Changelog

v.4r Changelog

v.4s Changelog

v.4t Changelog

v.4u Changelog

Comments

I admit, I pirated this game at first after playing the V.3 and I was so blown away I bought the 10$ patreon. First Patreon I have ever bought. The rimming addition was amazing, I was surprised that rimming was toggle rather than foot jobs. I understand the tailoring to a wider demographic but is it possible in V5 feet stuff is toggle and a Male On Top facesitting Variant?

After playing this for 40 hours in slut mode, and another 30 hours in virgin run, I really feel like the game needs more decision events (like the one with guards who you can "fight" for money, at the very least). Would be cool if thug and goblins problems were not executed though edicts, but actual encounters with decisions. That striking group of thugs could talk to Karryn and ask her to make a decision on the fly. And 3 choices to make: let them riot with bonus stats. Strike some kind of agreement (lose some money/ order / increase thug presence in encounters for a day (or in bar)... Or third option, some lewd solution obviously (like they lead her to secluded workshop area (or well bar room for starters) and initiate defeat scene there (for starters again, would be cool if it was some different scene of course)... And so on. Wouldn't mind bar to have some decisions during Karryn's shift, not just pure stat and condition outcomes. I hope its all coming and you are just focusing on making core game. Hope you will fill it up with events and decisions in later versions! Game is still the best, and I'm still playing it after that many hours!


Related Creators