** DOWNLOAD LINKS REMOVED. FILES WILL BE REDEEMED THROUGH MYMINIFACTORY BETWEEN THE 2ND - 3RD OF THE MONTH.
50% Squire Discount Code [NOV ONLY]: 50EASTSQUIRE
Hey everyone, here's our latest standalone campaign module! This one is tangentially related to the events of the Ill Omens Saga, as well as the next module in our January release, though it can still be played alone in any other campaign you wish. Intended for level 6 to 7, this is a campaign which is basically Conan meets Shadow Over Innsmouth, with the party uncovering a snake cult in a strange desert town.
The nefarious Cult of the Coiled Serpent has found its way to Tharador’s shores, travelling from the Far East of Edrador where their evil had been uprooted and expelled. Now they seek to sink their fangs into the unwitting populace of this new land, though wardens from their homeland have followed them here in pursuit, aiming to end their evil for good. Should they fail, the cult’s evil will take root in the new land, and only divine intervention could banish it.
Included in the month's campaign is
1x Main Adventure Level 6-7 Campaign (3-6+ sessions)
1x Fleshed out City - Elhalad
2x Side Quests that tie into the main campaign
108 Page 5e Campaign PDF
NEW Monk Subclass - Primal Arts - Your fighting style takes on the forms of the wild as you fight with the spirit of the Tiger, Crane, Turtle and Serpent. Your style changes as the situation demands, whether you require the steadfastness of the turtle or the speed and grace of the Crane.
1x Full size A2 printable map of the land of Sudd Tohst
6x Original Battlemaps for you and your party to use as they uncover the secrets of the cult and delve into the depths of their lair
14x Original Statblocks for a level 3-4 campaign
3x Premade Character Sheets with backstories for quick play
21x Original Magic Items that can be attained throughout the campaign or given as rewards for encounters
December's Campaign - Cult of the Coiled Serpent, sees the party investigating a mysterious string of strange tidings as Tharador’s southlands become a centre of exotic occult magic. Villages have emptied overnight, strange folk wander the land in search of sacrifices and some families have begun sacrificing their children to this new nefarious cult. The party is tasked with investigating and uncovering the cult, and cutting off the Serpent’s head so its followers may perish with it. Though they’ll find traveller’s from the east in their journey, claiming to be pursuers of the cult over thousands of miles, now wishing to aid the party in their search to put an end to the serpentine evil.