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The first installment of our Autumn Campaign Saga, titled The Falling Moon. This community driven module takes place directly after the events of our last Campaign Saga (Untamed Wilds) but with a whole new party on a whole new adventure! This module is played from Level 5 to 7, though with all the side content available the party could easily reach Level 8 as well.
As always this module is playable standalone, as will be Pt 2 and Pt 3 of this saga as well. They are all campaigns that can be played completely independently of each other, however to have a more clear overarching story in this saga as well as better clarity for play order, we have decided to change the naming structure of our modules. Don't worry, there's no cut content and it definitely hasn't been watered down at all, this campaign in particular is actually our most content rich yet.
Also what makes this campaign unique is that it was in fact community driven! We had a vote to see what the community would like best in the module and we've included those quests, locations and other feedback in here. Take a look to see if what you voted for made it in!
We'd also love to hear your stories playing our campaigns in our next writing comp, so be sure to keep an eye out for it!
Included in the month's campaign is
September’s Campaign - The Falling Moon (Pt I) will be the start of our Autumn campaign saga, also titled The Falling Moon. It will continue events from the end of our last campaign, A Swamp of Horrors, but is played entirely independently with a new party who is unaware of the events of that campaign. This group of new adventurers must instead investigate the monstrous killings in Havenmond, find the responsible culprits and bring them to justice to get that sweet, sweet bounty.