Hello everyone! Thank you as always for your support. Let's take a look at this week's progress.
We have been working on a movie for the comic that will be released on May 11th. It is scheduled to be released to the public on the 15th.
It is being released in advance here for Inferno and above tiers.


I started working on a comic in June. This time it's about Malina.
...Yeah, I know what you're thinking.
Why is this chicken drawing comics instead of working on Hellversus?
As was the case last year, there are a lot of anniversaries and festivals in early May, so I don't have much time to work on anything. Fortunately, the June comic has fewer elements and doesn't take much time to draw, so once it's finished, I'll get back to working on Hellversus.
I'm one of those people who want to get projects moving quickly!
June comic work
Bug fix
I have said that I will work on the UI next. However, I would like to prioritize fixing bugs in gameplay.
Thankfully, the bugreport channel on Discord is reporting new bugs one after another. Many of them are caused by the hit processing being off by one frame. This bug has been bothering me for a while, and I thought I had fixed it at one point, but it is still there as far as I can tell from the bug reports.
Leaving this issue alone is bad for my mental health and reduces my motivation to continue development. I think these issues should be addressed head-on as a top priority. I plan to quickly finish drawing the June comic and get started.

Time flies and it's been four years since Helltaker was released.
Vanripper will be doing a live drawing on YouTube to mark the occasion,
and I'm sure other artists who love Helltaker will be preparing celebratory illustrations too! I'll also be posting a commemorative comic on the 11th Japan time.
That's all for this week. Thanks to everyone's support, we can continue development! Much appreciation.
Have a great weekend!