NokiMo
shibagani48
shibagani48

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Weekly Report

Hi, everyone! long time no see!

I still have a little work to do, but the move is almost over. From now on, I will increase the pace and develop. The current goal is to distribute to you a demo that Zdrada (with rough
animation) can operate during December. Like this. Maybe you can also play with your friends.

This week I'm back in programming. Removed the transition that was an obstacle to the animation transition previously taught by senpai, and fixed it to a method that does not rely on triggers to play. Like this↓

Also, in order to add coordinate movement information to each motion, we reviewed the flow of the player's state transition. This is not completed yet.

Along with this, we reviewed each attack information. Until then, the rigidity frame was set for each attack, but the attack level was newly set and the damage motion was unified into 3 stages. In addition to this, there are blows, throws, and slip.

I've been waiting for a long time, but I'm very happy to finally be able to proceed with the development seriously.

That's all today.
Have a nice day!

Comments

Yes, I will. *You can play local player battle *Only Zdrada *Using only rough animations *No music and sounds (or use Free sound source)

杏丙

great to see some game development progress! So are you planning to release a demo this December, then?

Modeusbro


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