Consideration of Characters ability
Added 2021-09-14 16:24:36 +0000 UTCHi, I wanted to think about the character's abilities while preparing the rough animation of Zdrada, so I prepared the material for the game design.
First, I made a diagram of all the characters focusing on agility and attack range.

Marina isn't agile as she seems to be playing games at home a lot.

And This is Malina’s special moves.


I'm worried that there are many people who think that Super Special Move ① may not match Malina. Please let me know what you feel.
In contrast, Zdrada seems to be active, so she will be agile next to Justice.

Also this is Zdrada’s special moves.


These materials are in the idea stage, not the decision. It may be premature, but I are also considering creating a Discord community for discussion. Also, I would like to publish these materials on Twitter to solicit ideas. Is that okay? Even in that case, the production process such as rough will continue to be published only by Patreon's post. Please let me know your opinions and impressions. Of course, about game design.
I will brush up these ideas while making a rough animation of Zdrada.
That's all today. have a nice day!
Comments
Cerberus seems like more of a close to mid range fighter, with emphasis on large combos but not a lot of damage per hit
Theron Jezorski
2021-09-16 06:01:59 +0000 UTCI don't know much about fighting games but I think the moves fit the character's personalities very well. Also I think a Discord for patrons is a great idea
Modeusbro
2021-09-15 19:21:39 +0000 UTC