Continuing from yesterday, I proceeded with the basic system construction today. It's fun to have visual progress, so I linked the operation with the animation. The opponent's Zdrada is guarding in response to the attack.

Rest assured that the actions and poses will be even cooler! I wants Zdrada attacking with various knifes. The problem today is that the input is detected twice when the button is pressed and released. I also have to test the hit boxes.
While doing the above work, I realized that I had to come up with an idea for the character animation idea. So, what I will do after tomorrow is to tentatively determine the characteristics of all characters. Perhaps People who are interested in this project are most interested in it. I plan to solicit ideas on Twitter soon. Of course you can write your ideas here!

As a bonus, it is a victory rough animation of Zdrada. I will work for a sober task for a while, but I want to make an animation of the character as soon as possible.
Modeusbro
2021-08-17 18:17:19 +0000 UTC杏丙
2021-08-16 23:20:35 +0000 UTCZexamyr
2021-08-16 19:50:11 +0000 UTC