NokiMo
Doll House
Doll House

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Dollhouse Rising and Future Plans

Hey guys! Some pretty important news for you guys. Progress on Dollhouse Rising has been steady. The gameplay elements as listed in the little comic are (for the most part) completed. However, before I delve into the nitty gritty of game development, I wanted to be sure that I wasn't mishandling the method at which my game would proceed. So, as of today, I'll be pausing the development of Dollhouse Rising to work on smaller, more bite-sized games to gauge what I need in order to provide a coherent and sensible gameplay experience. Looking at the comments of Dollhouse District posts, it's clear that I was not nearly specific enough in guiding the player towards the next important plot element. So think of these smaller games as a sort of critical filter for understanding how specific I need to be, how and what I need to point out, and how vague I can be when creating hidden or secret plot points in my game. Additionally, I've been working on this game for several months! It'd be a nice change of pace to work on a few smaller titles. Hope you guys understand, and I hope you'll continue to follow my development cycle.

Dollhouse Rising and Future Plans Dollhouse Rising and Future Plans Dollhouse Rising and Future Plans Dollhouse Rising and Future Plans Dollhouse Rising and Future Plans Dollhouse Rising and Future Plans Dollhouse Rising and Future Plans Dollhouse Rising and Future Plans Dollhouse Rising and Future Plans

Comments

It was in esmc locker room in day2 when Lucus break in esmc headquarter

Erick

I am eager to see the bite size games you produce. Really it's fun to pose and collect, so I can enjoy bite size games of that!

Scorpio

wait SECRET ITEM? I thought I found everything, but maybe I forgot or missed something.

Scorpio

I agree

Erick

You should add the secret item that was in dollhouse district into a new sequel to be honest

Erick

I think quest logs are crucial to keep the players on track on the story and what they need to do next. Also if there's any secret in your quest or storyline you can mention them in the quest's description to let players know about it.

nutler

So what kind of smaller, more bite-sized games are you gonna work on

Erick

Keep it up for your game development

Erick


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