Happy Monday Science Team!!!
The next build is progressing! Animation is prettying up the existing and upcoming subchapters, art and writing are preparing new worlds for you to explore, and sandbox is getting some TLC on its physics.
Here's the nitty gritty for each department:

Update Animations in "Apartment02"
Update Shambler combat animations
Make Sandbox anims for respective poses

Fix the remaining Blair Robotic Arms for async functionality to improve its performance even better).
Combat state upgrade.
AI upgrade.
HIDE PAPA’S DIALOGUE HISTORY WINDOW
Keep preventing actions that can break sandbox
Physics tweaking
Hand auto pose tweaking

Sub-Chapter 37 Second Draft Review
Sub-Chapter 38 Idea Generation, Format and First Draft
Chapter 6 combat document
System 32 Dating Timeline - 26 Intentions
Aoi Dating Timeline - Continuation

Silica session
Aki Session
Aoi Session
Making Spreadsheet

Media planning. Gettings those lewds made!
Planning Dokomi 2025
Merch planning

Junkyard Owner Mecha Arm clean up and UV
Junkyard Owner Substance and start painting
Continue working on Town composition/props/point of interest/etc.
Work on castle in adventure zone to make it more natural and some destructive stuff
Fixing folders and categorize new imported files in EV
Finishing path between cafe and park
Working on area/path/stairs near cafe
More citizen/NPC outfit concepts

Major Silica rig bug fixing
Propagate facial and butthole skinning changes to characters
Continue working on subchapter 9
Subchapter 10 polishing

SUBCHAPTER 10, wrapping up the MiniGame for this SubChapter.
Blair Lab Update: Meshes, Layout, Lighting, Everything.
Tutorials! Working on a Solution for injecting simple Tutorials plus Tutorial Videos wherever required.
Building, Build Testing
Combat Update IF I have time.
Crying over the fact Turtle is on Holiday. Oh Turtle why did you leave us behind Q.Q
As always, thank you all for your support, and we look forward to bringing you another update very soon~