Happy Monday Science Team!!!
This week, the team is really putting their butts to work, and by their butts, we mean our sandbox characters' butts! THAT'S RIGHT, ANAL IS ON THE TABLE AND IN THE WORKS!
Now for the weekly departmental tasklists:

Sub Chapt 10
Add animation to sandbox sex poses
Fix LS
Witch locomotion
Continue with player combat anims, specifically for how the sword & player interact and how the sword directs energy
VFX paintovers for sword animations

Juicy sex audio FX
Sandbox creator polishing
Orgasms with cum effects
Fixed an issue with OCD<->Sandbox tag filtering and progress.
Fix up a basic barebone AI system.

Sub-Chapter 36 First Draft completion and review
More intents and facial ID's
Sub-Chapter 37 idea generation, rough drafting and rough formatting
Start Aoi Dating Route

Casting Call
More Chapter 3 Sandbox sounds
Adventure Zone World Audio
Boss Fight 1, 2, + 3 audio design

Cross promo focus / networking
Social media learning and improvement.
Weapon animation research.
Melody Sex scene design! Let's go!
Marketing scheduling
lewd art planning

Keep continue working on EV foliage and color correction
editing some EV blockout areas like slime areas
finishing EV stuff that includes Colors/foliage/blockouts
working on Witch Hut Interior
working on EV cave
Junkyard 3d base body continue
Working on props from chapter 3 list
New Battle Bot concept.
Lovense T1mbot concept.
Concept / proposal of a "bestiary".

Help Helltaker go over the subchapters in 1 and update node names and character progression to be more natural
Continue working on 10-2
Start working on 10-3 if possible
Finish remaking subchapter 8
Continue facial rigging on characters
Character mesh related bug fixing

Preparing for Build Testing
Coming from behind and tackling Taco and the team with sexy tasks for the upcoming Sandbox Preview Build
General Management Tasks ... Yipiii
Working on some performance updates with Papa Chaos (and the resulting Chaos that ensues from it for our existing Storyline Level Sequences xD)
Crying about the fact I can't touch Kingdom Come Deliverance 2 for the next 5 days
More Updates for City Environment
Preparing a End of the Month Devblog showcasing all upcoming changes in February and March Builds
Working on new minigame, character interaction and enemy spawner logic based on the amazing blueprint nodes for our graph system that PapaChaos made :3

As always, thank you all for your support, and we look forward to bringing you another bountiful, booty-full update very soon~