Happy September everyone! The team is continuing its march forward, stomping out bugs and ensuring a playable version of subchapter 08 is gonna be in your hands ASAP
Time for the weekly dive:

Weapon Rigging
SwordRifle
Rig Update
Shot
Sword2
Polish timing and weight for swings with head shake
add weapon trail
Shotgun
test shotgun
add missing dialogue animations
fix dialogue positioning
music for 08???
cry

Fix remaining game stopping bugs.
have fun with some stuff to stress Helltaker out.
Sandbox walkthrough video
Bug fixing
UI

Sub-Chapter 33 completion and first draft
'Wares mission changes
VL intents

Cerberus recording session
Audition reviews for additional characters
Sound concepting for new enemy

Twitter post scheduling
cross promo
marketing interval improvements
new story content marketing

Enemy brute end Model + UV + SHading + Unreal material set up
Aki Blendshapes
Going to finish Blairs Lab Melware stuff requirements
Finishing Blairs apartment entrance and also going to do some changes in her park area
Need to read chapters to find and start next Blockout location based on story

Help resolve remaining major issues for build
Brute enemy: Rigging and skinning
Other character rigging fixes

fixing remaining issues with the new 08 subchapter, specifically a lot of small things related to a tutorial section
preparing the next build
Thank you all, as always, for your support! Feel free to start dropping more fun questions/feedback/worship, as we start working on our next AMA for the end of the year~