Like every model where I have to make new topology, I gotta test this one out a little before I know she can be used. She's got all the colors down now, and I think I'm happy with the head topology. There are some areas on the body I see I need to fix from these renders.
Also trying to figure out a way to spin her clothes into something that translates better to 3D. Going with the original clothing design just seemed way too clunky on this body. Here's a T-pose of her with clothes:

Anyways, these are 3840x3840. They're attached in the .zip file. Enjoy!
BlenderKnight
2021-02-12 11:33:04 +0000 UTCSR
2021-02-12 00:57:11 +0000 UTC