If this is going to be the most advanced experience in the adult world, I couldn't resist doing fluid simulation! Right now, it's already a bit too much, but why not go all out if I feel like it? 💦
It was a tough job because in Unity, you can't make colliders that perfectly match the model. Usually, you use simple shapes like cubes and spheres for these things, but I wanted the most precise collision detection possible, and in the end, I succeeded! 🎉
However, there are still some things missing:
- Climax animation for the man 🌟
- Hit reaction for Lilith
The hit reaction won't be simple either. I want her to react based on the direction she was hit from and maybe close her eyes right at the moment of impact. 😉👀
I think it's pretty convincing. What do you all think? 🤔