NokiMo
gulbis
gulbis

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Scene 2B Blend file

hey guys, here is the blend file for one of the scenes from the pilot draft.

make sure you disable bloom before rendering, because I enabled glare in the compositor (unless you want everything look twice as shiny :D )

The custom pipes in the blend file are missing, because I used these as a placeholder and the licence prohibits redistribution, but you can download it here for free:
https://raywakui.gumroad.com/l/pcxni

Just select the plain pipes I have in the file, then select the pipe generator and press CTRL + L and select "Link Materials". Now you will have the same toon shader for all objects selected.

Let me know if you need any help!

Cheers

Scene 2B Blend file

Comments

Oh also, forgot to mention that it is in Photoshop and under "Save for Web" option!

got it, thanks!

Thank you! the pixelated look is due to GIF compression / dither settings. I usually use pattern option to keep the file light as possible but also keep some of the quality: https://imgur.com/a/AStuC85

It looks amazing. No wonder my scenes end up being really shiny as I never disable bloom while using glare in the comp as well. How do you achieve that pixelated look? Is it through PS or AE? Like I said: amazing work!


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