Official xEdit Training Manual
Added 2017-12-11 01:22:10 +0000 UTCSo... in between working on the FO3 My Way series, by the guidance of Zilav and Roy Batty (who is also the person making me the official video creator for TTW 3.0) I will begin the long task of creating the new/updated Official xEdit Training Manual.
First it will be done in .pdf form using Word as the creation tool (text/images explaining everything that xEdit has to off in detail) and then a video series will follow. (This is not a short process).
The series will cover everything from cleaning, navmeshes, merging manually, various conflict resolutions, mod comparison, using the filters, scripts, potentially creating basic scripts, filters/customizing them.... everything. And as xEdit implies it will be for all games not just a specific 1.
This won't just be a tool for those who use mods but a starting/proper learning place for new mod authors and old ones who need reference.
Just updating you folks as to what's going on in the background = )
Comments
It will be a replacement of the FNVEdit Training Manual, which is the last fully comprehensive xEdit guide (very outdated... didn't even have an "Apply Filter for Cleaning" button at that point.
GamerPoets
2017-12-11 03:13:36 +0000 UTCzEdit is Mator = ) ... Not sure. zEdit is an xEdit wrapper as Zilav explained it. Needs xEdit to function I think....
GamerPoets
2017-12-11 03:12:44 +0000 UTCSo, will it be a xEdit tutorial, or a zEdit tutorial? How close is he to completion?
Trosski
2017-12-11 01:49:17 +0000 UTCI know I would benefit from some xEdit training materials. It's a very powerful tool and you're great at tutorials so really looking forward to this. ๐
Phil N
2017-12-11 01:41:24 +0000 UTC