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Nate Miller
Nate Miller

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EXCLUSIVE - Video Game Pack Lights Electronics Guide

I finally managed to complete my install of some expanded Proton Pack lights inspired by The Video Game upgrades. This lighting guide should work well for both a full size or smaller (like the Spirit pack). To get an idea of how the sequencing looks - here is an Instagram post! 

As is the case with most of my electronics, I tend to code light sequences with Arduino - in this case an Arduino Nano on a breadboard. The code uses a series of millisecond timers within the Arduino loop function in order to allow the lights to blink or fade at different intervals in parallel - I avoid uses of the "Delay()" function at all costs.

To do this project, you will need:

This guide also features an implementation of the LED light ring code that I previously published for the Cyclotron. This version of the code has a "spin up" sequence where it will gradually increase it's cycling speed at startup! 

In my implementation, I have my Arduino setup wired in parallel on the same power source as a GB Fans sound and light kit so everything turns on at the same time.

Here is a wiring diagram - the Arduino code is attached to this post!


EXCLUSIVE - Video Game Pack Lights Electronics Guide

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