NokiMo
Ultimate Graphics
Ultimate Graphics

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Ultimate Forbidden West 1.1 Update!

Update 1.1:

- Adjusted the brightness and saturation of ray tracing for certain bright areas.

- Some more contrast and color correction.

ATTENTION: Depth based shaders like SSRTGI and DOF doesn't work well with Frame Generation techniques.

Unfortunately unlike in other games, in Horizon Forbidden West even DLSS and other upscaling methods somehow doesn't work with these depth-based shaders. So either turn resolution upscaling completely or don't use the ray tracing presets.

Ultimate Forbidden West 1.1 Update!

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