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The Bindmancer - New Build Out Now - Gallery Feature

Hi everyone,

Hope you've been doing well during this late December.

We have a new build with a new feature to interact with.


2022-12-23 16:05:33 +0000 UTC View Post

Weekly Roundup - 16/12/2022 - Gallery Development - Part 2

Hi everyone!


It's a short roundup this week but progress has been made on the gallery feature!


1: What's New?

So the work done this week was mainly on fill...

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Weekly Roundup - 09/12/2022 - Gallery Development - Part 1

Hi everyone!


Hope you've been well this week. I'd say this is my first week back I've felt settled in enough into my new home to sit down and get some work consistently done. So I ...

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The Bindmancer - December 5th Build



2022-12-05 16:38:04 +0000 UTC View Post

Weekly Roundup 124 - New build almost done, but delayed until Dec

Hi everyone!


Hope you've all been well,


I wanted to give an update, the intent was to get a new build out on the 29th of November and as of time of writing we're a...

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Weekly Roundup - 18/11/2022 - Back into development

Hi everyone!


Hope you've all been doing very well.


I wanted to post to just briefly show that work has started back up on the Bindmancer and that content for suppo...

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Loonas Time to Shine - Animation Pack Released!


LoonasTimeToShine_UnzipMe


2022-10-20 01:11:49 +0000 UTC View Post

Final Sneak Peek - Loona Animation Set - Part 4 - Animation Ahoy!

Hi Everyone!


As it says on the title this is the final sneak peek post for the Loona animation set. Next week will be the delivery of the finished product and Unity executable for ...

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Sneak Peak - Loona Animation Set - Part 3 - Art Assets 95% Complete!

Hi everyone!


Hope you're having a great start to October. I enjoyed a 3 day weekend last week and hanged out with some friends who came into town.


After that thoug...

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Sneak Peek - Loona Animation Set - Inks and Colors

Hi everyone,


Making a post to show off this weeks work on the Loona Animation Set!


Basically right now it's doing some grind-work in photoshop to create all the la...

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Weekly Roundup - 16/09/2022 - New Playable Build with Gameplay Tweaks

You can download the latest Bindmancer build here:

https://mega.nz/file/gelHWIwD#otPIgqY9wSuJy6XVNj-N7XLj9FC8CM7cG5UTnrSuysQ

And you can access all other FANBOX content here:

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Weekly Roundup - 09/09/2022 - Gameplay Polish and Better Struggles

You can download the latest Bindmancer build here:

https://mega.nz/file/UfNxUTTZ#05jingC9ISolpeyKDV_QC_dZCVqEHJ00eVA4b7l-rGE

And you can access all other FANBOX content here:

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Weekly Roundup - 02/09/2022 - Sound Effects (SFX) Update

You can download the latest Bindmancer build here:

https://mega.nz/file/UfNxUTTZ#05jingC9ISolpeyKDV_QC_dZCVqEHJ00eVA4b7l-rGE

And you can access all other FANBOX content here:

...

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Weekly Roundup - 26/08/2022 - Polish and Bug Fixing

You can download the latest Bindmancer build here:

Bindmancer_Build_2022_08_2...

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Weekly Roundup - 19/08/2022 - New Game Build Released! - Enemy Slimes!


Bindmancer_Build_2022_08_19

Download the latest build of the gam...

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Weekly Roundup - 12/08/2022 - Enemy Slime Art and Animations

Reminder: All FANBOX paid content can be accessed here: https://caroo.fanbox.cc/posts/3721721


Hi Everyone!

This week I have some animated artwork to showcase so ...

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Weekly Roundup - 08/05/2022 - New work on a Slime Enemy Type

Reminder: All paid content can be accessed here: https://caroo.fanbox.cc/posts/3721721


Hi Everyone! Hope you're all enjoying the start to August!

This week we'll...

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Weekly Roundup - 29/07/2022 - New Build & Work on Demo Release

Reminder: All paid content can be accessed here: https://caroo.fanbox.cc/posts/3721721


Hi Everyone!


A quick weekly roundup for the end of the month. T...

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Weekly Roundup - 22/07/2022 - New Prisoner Type Complete - New Build!

Hi Everyone!


Hope you've all been doing great! This week comes with a new playable build which has the completed new prisoner type.

You can download it here:

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Weekly Roundup - 15/07/2022 - New Prisoner type Part 4

Hi everyone!


It's a short weekly roundup this week. A lot of work got done in the art-grind department, but all that work really just equates into some screen-grabs for now. At lea...

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Weekly Roundup - 08/07/2022 - Completed Lore Entries + Bug Fixes in New Build

Hi Everyone!


It was an amazing long weekend and experience to go to Anthrocon 2022. My third Anthrocon, each year it gets better and better!


I got back on Monday a...

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Game Download - The Bindmancer - June 29th Build

To Download for Windows OS = Click on this Download Link ...

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Weekly Roundup - 24/06/2022 - New Prisoner Type + New Build Next Week

Hi everyone!

Next Playable Build Announcement:

I always try and get a new playable build of the Bindmancer up once a month and this month is no different:


My pl...

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Weekly Roundup 110 - New Prisoner Type - Part 3

ALL PAID CONTENT DIRECTORY: https://caroo.fanbox.cc/manage/posts/3721721


Hi everyone!


A bit of a shorter post this week but I do have some new artwork...

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Weekly Roundup - 10/06/2022 - New Prisoner Type - Part 2

ALL PAID CONTENT DIRECTORY: https://caroo.fanbox.cc/manage/posts/3721721


This weeks update:

Hi everyone!

I've got some wonderfully kinky visuals and game...

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Weekly Roundup - 03/06/2022 - New Prisoner Type - Part 1

Hi everyone!


This week I've got some new stuff to show off that I think a lot of you will enjoy! So let's get right into it!


1: What's New?

Wall and ...

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Weekly Roundup - 27/05/2022 - End of Month Build, Lots of Refinements & Bug Fixes

Hi Everyone!

It's the end of the month and there's a fresh new build to play!


<...

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Weekly Roundup - 20/05/2022 - New Build with Tutorial Level, WIP Intro, and more!

Hi Everyone!

Hope you're all doing great. There's a fresh new build to play.

Please...

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The Bindmancer - May 20th Build

To Play = Download here:

Build_2022_05_20

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Weekly Roundup 105 - 13/05/2022 - Tutorial Level & New build next week

Hi everyone!


A bit of a short update for this week but I have some good progress to show on the intro tutorial level as well as more work started on the intro cutscene art.

<...

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