Two things
1) We're going to have another post about a really neat new feature we came up with over the weekend, and honestly, it's got me even more hype than what we talked about in the last post :D
2...
2016-02-09 21:37:46 +0000 UTC View Post
1) We're going to have another post about a really neat new feature we came up with over the weekend, and honestly, it's got me even more hype than what we talked about in the last post :D
2...
2016-02-09 21:37:46 +0000 UTC View PostSo a lot of you have expressed concerns over how difficult the enemies in the game will be, and have said you wouldn't need powerups, enemies are too easy, need to make them harder, etc.
To clar...
2016-02-06 21:29:25 +0000 UTC View Post
Triangulate and Cheshire and I had a discussion today about the overall state of the game, and we wondered whether or not you were all having fun actually just playing the game, regardless of the h...
2016-02-03 20:07:45 +0000 UTC View PostRight now Patreon is having some problems with pledges, I'm not sure what's going on but I've tweeted and emailed them both, currently no one's pledges have went through for January :X this should be ...
2016-02-01 21:45:12 +0000 UTC View PostWe're not going to remove the filters from the game, but we just wanted to see what you thought about them being on by default, and also if you preferred them on or off in general.
Thank you so much for the support this month!
2016-01-31 00:00:00 +0000 UTC View PostIf you pledged successfully in November or December, check your Patreon inbox, cause the demo link is in there! :D
(If you pledged successfully in october too but not in Nov. or Dec. send me...
2016-01-29 03:18:42 +0000 UTC View PostThank you so much for the support this month!
2015-12-31 00:00:00 +0000 UTC View Post
First, let me say Merry Xmas to everyone who celebrates that (and make sure to click the post to see the gif animate!); second, let me say that I'm pretty frustrated with things, by a long shot.
It'...
2015-12-25 17:04:40 +0000 UTC View PostHey, we’ve made a survey to try and figure out the “average” computer that all of the players of Future Fragments have, basically gathering data so we know this for optimizing the game purp...
2015-12-21 21:39:46 +0000 UTC View PostHey, sent everything out; check your Patreon email inbox though, cause I've got a message in there for EVERYONE (possibly two messages!) and check your inboxes for emails from hentaiwriterpatreonrewar...
2015-12-10 00:08:51 +0000 UTC View PostSo Cheshire is having internet problems due to his landlord not being up on things, but the internet should be fixed by Monday or Tuesday or so. We'll be able to get the November demo out then, again,...
2015-12-02 21:23:23 +0000 UTC View PostThank you so much for the support this month!
2015-12-01 07:59:00 +0000 UTC View PostCheshire is programming in stuff into this months' demo, and I'll be doing maps for it within the next day or two.
There is the SLIGHT chance that this demo will run over this month and we'd rel...
2015-11-26 20:42:08 +0000 UTC View Post99% of the time I don't make posts like this because I don't like announcing features to the game before we've all gotten it really fleshed out, but by god, this is getting in the game one way or anot...
2015-11-23 18:39:08 +0000 UTC View PostGot another poll for everyone to vote on!
This time, it's about Talia's new charge attacks!
Yes, that's with a plural, because we're going to ta...
2015-11-21 20:27:21 +0000 UTC View PostSo the following is a list of what we CURRENTLY plan to change/add to the game as a whole, along with some adjustments to the Fire Level, etc.
As with anything, this list will change over ti...
2015-11-06 03:50:16 +0000 UTC View PostIf anyone is wondering why we dropped nearly $300 in pledges, it's because there were 6 people that were bots at the $50 level, unfortunately.
We're still working away; be ready for a neat...
2015-11-05 05:47:52 +0000 UTC View PostWe're still discussing how to revamp the health system, but we'd like to get some data from everyone so we can basically narrow it down more to see what the majority of you would prefer;
2015-11-03 17:06:15 +0000 UTC
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Hey, if you pledged at $50 or $100 at one point for the editor(s) and your pledge(s) went through, I just wanted to make sure you got the editor in your email; if you didn't or the file doesn't work, ...
2015-11-01 21:05:48 +0000 UTC View PostThank you so much for the support this month!
2015-11-01 06:59:00 +0000 UTC View PostWe need your input and feedback on a poll at the bottom of the post!
So one of the other things people have noted about Future Fragments is that the databanks are something ...
2015-10-30 17:25:15 +0000 UTC View PostSo for a little while we've realized that regen is too OP, and enemy damage is too low to provide a deterrent to just running through enemies.
So, we're going to adjust stuff...
2015-10-28 19:45:46 +0000 UTC View PostWe altered the intro king's tutorial text to display what is probably the most prominent tip, but we also have a lot of these tips in the Injured Grunt cutscene that'll be in the full demo as well.
We've got two polls we'd like all of you who played the Fire Level boss to check out and answer;
http://strawpoll.me/5703424<...
I really can't stress this enough; if your money's went through at a specific tier (not just pledging to it, but the money actually goes through and is registered as paid etc.) and you HAVE NEVE...
2015-10-09 01:55:34 +0000 UTC View PostThe team talked it out and we’d rather make sure a few things work great than having them be incomplete or wonky, so we’re aiming to release the finished, public, upgraded demo sometime within the...
2015-10-06 04:03:50 +0000 UTC View PostSo, the demo’s 99.9% complete, but Cheshire just let me know he’s just not gonna be able to get the cutscenes fully complete today, but he’s said he can get them done in the next 24 hours.
Just so everyone knows, there isn't just one Ice Level demo; every month that you stay pledged at $5 from this point onwards, you'll get a demo at the end of the month showing our progress on the Ice ...
2015-10-01 16:52:07 +0000 UTC View Post