(Future Fragments) Bi-Weekly Progress Report #89
Yeah, I know, I know; the demo isn't out yet, we just want to fix as much as we can before putting out the temporary demo (the polished one will come soon thereafter).
But that's why there wa...
2023-08-28 16:33:24 +0000 UTC View Post
Got some more big cutscenes out of the way this time around.
If all goes well, expect something fun sometime next week; it's not going to be the game launch, but it'll be something that you'l...
2023-08-15 01:59:53 +0000 UTC View Post
Hitting the final few cutscenes, which are unfortunately some of the densest ones to get through and need the most testing/writing, but still making progress slowly but surely.
As a reminder,...
2023-07-31 23:18:52 +0000 UTC View Post
Just pushing forward, nothing special to report this time around!
As a reminder, cutscenes are all of different lengths and content density; roughly the same amount of work is being done each...
2023-07-18 01:05:33 +0000 UTC View Post
Had to spend some time testing out/fixing a few unforseen issues that popped up with functionality of the cutscenes from last time around, but otherwise made decent progress.
As a reminder, c...
2023-07-03 22:46:39 +0000 UTC View Post
Nothing special to report this time, just pushing along, getting stuff done left and right :)
As a reminder, cutscenes are all of different lengths and content density; roughly the same amoun...
2023-06-20 05:29:17 +0000 UTC View PostJust sent out rewards to everyone in the two $20 tiers and the $50 tier for new backers and people who've never backed at those tiers only!
Rewards
Pretty good progress this time around!
However, just as a reminder, these cutscenes are all of different lengths and content density; this week was a lot of smaller ones, so we could get more...
2023-06-05 23:27:20 +0000 UTC View Post
Had to rework a few things for a few maps, plus assisting with some testing for some of the programming, so didn't get as many cutscenes in this time.
Should be back to normal progress by the...
2023-05-22 20:24:12 +0000 UTC View Post
A bit less than last week, as some of these cutscenes were fairly long to implement.
Otherwise though, progress is still moving pretty steadily ahead!
2023-05-08 23:12:25 +0000 UTC View Post
Realized the new layout gave the false impression that only writing/audio is left for the game's release, when there's still a good chunk of programming left too.
Decent progress this week th...
2023-04-25 04:08:38 +0000 UTC View Post
Here's the new layout for the progress reports; do you all like/dislike this?
And is there anything you can think of that you'd want to see on the right side, where there's some empty room? 2023-04-11 04:49:24 +0000 UTC View Post
So yeah, next week I'll have a list of the # of cutscenes in specific levels, which might make things even more clear since barely anyone reads the text I'm writing for these (not bitter about it, ...
2023-03-26 09:23:16 +0000 UTC View PostJust sent out rewards to everyone in the two $20 tiers and the $50 tier!
By rewards, I mean, the audio pack, the soundtrack, and the level editor, not th...
2023-03-23 15:28:28 +0000 UTC View Post
As noted, there's a lot of stuff we're showing on Discord in the Announcements channel, if you want to join it at https://disc...
2023-03-12 03:08:24 +0000 UTC View Post
I do realize that after so many posts without images or videos or something of that sort, that it's hard to really tell that we're making progress outside of just taking our word for it.
Howe...
2023-02-25 21:57:06 +0000 UTC View Post
The post itself pretty much covers all of it; not much else to say except me writing, writing, and more writing as fast as I can!
Frouge is busting his ass too; we want to get Future Fragment...
2023-02-11 18:13:50 +0000 UTC View PostJust sent out rewards to everyone in the two $20 tiers and the $50 tier!
By rewards, I mean, the audio pack, the soundtrack, and the level editor, not the full game, which is stil...
2023-02-11 04:51:26 +0000 UTC View Post
Not too much to report this week, just progress as usual. Got a decent amount of cutscenes in at least, just over 40.
As noted though, for the next 2-3 weeks (and maybe slightly more...
I really hate to have any sort of a reason for going slower on work, but as it is, the flu knocked me out for a few days, and then yeah, 2nd grandmother in under a month p...
2023-01-15 06:45:42 +0000 UTC View PostJust sent out rewards to everyone in the two $20 tiers and the $50 tier!
By rewards, I mean, the audio pack, the soundtrack, and the level editor, not the full game, which is stil...
2023-01-08 02:07:50 +0000 UTC View Post
I'd write more here, but just still resting, right in the middle of the infection.
2022-12-30 20:38:08 +0000 UTC View PostJust sent out rewards to everyone in the two $20 tiers and the $50 tier, if you didn't get one in your email inbox that's connected to your Patreon account and you've never gotten a reward ...
2022-12-18 05:24:16 +0000 UTC View Post
Bit of a long post this time, but I'll try to make it as brief as I can!
---------------------------
To start off, we switched the numbers to make it s...
2022-12-17 06:19:36 +0000 UTC View Post
Now, before you freak out at that number, realize that some of these cutscenes take literally only 30 minutes-1 hour tops to put in the game.
However, there ARE some cutscenes (like the core ...
2022-12-03 03:26:50 +0000 UTC View PostI've ran an identical poll over at Discord if you'd like to vote on it there, of course.
Important poll and important thing to read, read before voting
----------------...
2022-11-21 14:32:34 +0000 UTC View Post
Also, people have asked often how they'll get access to the game after having backed for $20 or more, so I figure I should address that in this post.
When the game releases, we'll send out a ...
2022-11-19 12:06:42 +0000 UTC View Post
Just pushing along, nothing special to report here; still going to be releasing the game on November 30th, 2022, but again probably with about 10-15% of total...
2022-11-05 06:23:37 +0000 UTC View Post