Jenny Animated Sketch (white caste)
Animation for the next scene. Man, this looks so good! It's perfect. What do you guys think?
2022-07-22 17:13:18 +0000 UTC View Post
Animation for the next scene. Man, this looks so good! It's perfect. What do you guys think?
2022-07-22 17:13:18 +0000 UTC View Post
Thank you all for supporting the game! This isn't much, but have this Lapis wallpaper.
I hope you guys like what we have been doing so far!
2022-07-22 17:13:06 +0000 UTC View Post
Version 0.3.2
Bug fixes:
Gem Domination Funhole Edition is a standalone version of one feature of our game, Gem Domination.
You get...
2022-07-16 00:43:06 +0000 UTC View Post
Thank you all for supporting the game! This isn't much, but have this Lapis wallpaper.
I hope you guys like what we have been doing so far!
2022-07-16 00:04:27 +0000 UTC View Post
Version 0.3
These are the new expressions for the scenes! These are meant to be generic to be used in future updates. You may recall previous scenes had multiple expressions per scene. Well... That takes a bit...
2022-07-16 00:03:25 +0000 UTC View Post
These are the new expressions for the scenes! These are meant to be generic to be used in future updates. You may recall previous scenes had multiple expressions per scene. Well... That takes a bit...
2022-07-09 01:35:36 +0000 UTC View Post
This is the upcoming Jenny scene! What do you guys think? Can you guess what the storyline will be about with this? This is just a taste, of course, since these are just sketches.
Also, a bit...
2022-07-09 01:33:06 +0000 UTC View Post
Well, this is it, this is the last thing left to be done before the new update goes live, namely, expressions within the scene. You may recall previous scenes had multiple expressions per scene. We...
2022-07-01 23:08:23 +0000 UTC View Post
So! Last week I didn't exactly mention what this was about, but pics should speak for themselves, right? Yes, this is the upcoming Jenny scene! What do you guys think? Can you guess what the storyl...
2022-07-01 23:07:43 +0000 UTC View Post
As I mentioned, I wanted the backpack in the interaction menu to NOT cover the cellphone, that way you can see whether you influenced the gems or not on the same screen with little effort while the...
2022-07-01 23:07:09 +0000 UTC View Post
As I mentioned, I wanted the backpack in the interaction menu to NOT cover the cellphone, that way you can see whether you influenced the gems or not on the same screen with little effort while the...
2022-06-24 21:34:53 +0000 UTC View Post
This is something some people may have forgotten, but hopefully, I can implement this update, the bathtub scenes. Just small things that could escalate later. ElFatGato had this done fo...
2022-06-24 21:34:45 +0000 UTC View Post
Again, something small for this week. As I mentioned, I wanted the backpack in the interaction menu to NOT cover the cellphone, that way you can see whether you influenced the gems or not on the sa...
2022-06-18 17:50:19 +0000 UTC View Post
As said last week, this is something some people may have forgotten, but hopefully, I can implement this update, the bathtub scenes. Just small things that could escalate later. ElFatGato had this ...
2022-06-18 17:50:18 +0000 UTC View Post
Just a small devlog this week. We are reaching the final touch for the update, hopefully, so not a lot to say.
That being said; the battle system! Not something to be implemented in this upda...
2022-06-18 17:50:18 +0000 UTC View Post
This is something some people may have forgotten, but hopefully, I can implement this update, the bathtub scenes. Just small things that could escalate later. ElFatGato had this done for some time,...
2022-06-11 23:56:22 +0000 UTC View Post
The battle system! Still far from being implemented, but the general idea is working so far. These screenshots are in-game, it needs A LOT of UI elements still, and I'm mostly testing these with th...
2022-06-11 23:56:10 +0000 UTC View Post
To not spoil the whole scene, I won't post how the animation looks, but here's a small preview (check our discord). Man, what can I say that I haven't before, I love how it looks, it's easier to wo...
2022-06-11 23:56:06 +0000 UTC View Post
I'm also working on the battle system at the moment. This will take longer, though. These screenshots are in-game, it needs A LOT of UI elements still, and I'm mostly testing these with these place...
2022-06-04 01:17:23 +0000 UTC View Post
Animated version of Sadie's scene. This is how animations will work from now on. As I mentioned, this is not the background for this scene, at least now that I have planned. I could, however, relea...
2022-06-04 01:15:32 +0000 UTC View Post
Well, you guys voiced your opinion. It wasn't easy, but thanks to the renpy discord server I managed to find a way to show this screen on top of all others easily, which also makes the closet optio...
2022-06-04 01:12:09 +0000 UTC View PostSo, as mentioned in the free post, I need to do know what you guys think. About presentation, I want to keep things as uniform as possible, as long as it doesn't hurt the final product, so, I want ...
2022-05-27 22:04:00 +0000 UTC View Post
And here is how it would work in-game. It's not the background needed for the scene, mind you, I'm still waiting on it, but this is the gist of it. It's only missing the panel to be finalized for t...
2022-05-27 22:02:01 +0000 UTC View Post
I'm still pretty happy about how this looks, and it's amazing! This time, animated. I think this speaks for itself. The only thing missing is a specific panel with Sadie's expressions, that will be...
2022-05-27 22:01:02 +0000 UTC View Post
I finally made the gift system works. It works for what I need to, the problem is really the presentation. I wanted to do something uniform, you may recall how gems react to their clothing being ch...
2022-05-27 22:00:04 +0000 UTC View Post
This is just absolutely fantastic. I couldn't be happier with how the new scene is shaping. I'll keep this short because the pics should talk for themselves, but I have to ask, what do you guys thi...
2022-05-21 18:02:01 +0000 UTC View Post