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Anon42

Anon42

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Anon42 posts

v0.46 hotfix 4

EDIT:
Another quick hotfix to fix a crash introduced in hotfix 3, sorry about that one! 

-Fixed a crash that occurs when enemies in the Summ...

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v0.46 hotfix 2

Hey hey, just uploaded another hotfix for v0.46, this time with a much bigger list of fixes!

-Attempted a fix for Alicia's shooting arm getting stuck in a direction in very s...

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v0.46 hotfix 1

Ain't no rest for the wicked, ey? Just released a hotfix for v0.46 with three fixes, one big and two small:

-Fixed Wire Shot getting stuck firing straight upward in some case...

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Crisis Point: Extinction v0.46 download link!

Hey everybody! As always, here's the download link to v0.46 of Crisis Point: Extinction! Please remember to save the link if you plan on unpledging! Any updates for bug fixing or a...

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Crisis Point: Extinction v0.46 release!

I almost can't believe I'm finally writing these words, but.. Crisis Point: Extinction v0.46 is finally here, and ready for all of our $10 patrons to play!

You can watch the trailer above for...

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Weekly Update - 1-29-2023 (SO CLOSE AAAAA)

Hey everyone! So unfortunately, we've reached another weekly update without v0.46 coming out. It drives me nuts to have to say that, though, because it's SO close to being finished!

So the re...

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Weekly Update - 1-22-2023 (Final testing!)

Hey everyone, and welcome to what will hopefully be the last weekly update before v0.46 is in your hands!

Things are going to be a bit different this week, compared to the last few. As you al...

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Weekly Update - 1-15-2023 (Approaching the finish line)

Hey everyone, weekly update time! Like last week, this will be a quick rundown of how v0.46 is coming along. I don't want to spend too much time on these updates, so I can put more time into finish...

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Weekly Update - 1-8-2023 (v0.46 status update)

Hey everyone, time for another weekly update! Like I said last week, I'll be posting shorter updates on a weekly basis from now until the release of v0.46. After that I'll be going back to the biwe...

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Weekly Update - 1-1-2023 (New years status update)

Hey everyone. So, we've officially entered 2023, and the update isn't out yet. The closer we got, the more certain I was we were going to miss the date; to be honest, we still have quite a bit more...

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Biweekly Update - 12-18-2022 (Final biweekly update for 2022, progress report on v0.46)

Hey everyone, time for another update on how v0.46 progress is coming along!

Like the last few updates, this is going to be text-only. Our only goal right now is getting this update out as so...

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Biweekly Update - 12-4-2022 (Progress report)

Hey everyone, time for another CPE progress update! Just like last week, this will be a quick overview of what we've been doing - we've already talked at length about everything that's going to be ...

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Biweekly Update - 11-20-2022 (Progress report, streeeeeams)

Hey everyone, welcome to another biweekly CPE update! I don't have much to talk about this week; like I mentioned in the last update, I've talked about pretty much all of the new stuff that's comin...

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Biweekly update - 11-7-2022 (More UI (now in technicolor!), streams incoming, general updates)

Hey everyone, welcome to another CPE development update! Sorry this one is a day late - I managed to mess up my thumb over the weekend so typing was difficult, and I generally wasn't feeling well y...

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Biweekly Update - 10-23-2022 (The NSFW stuff)

Hey everyone, as promised here's the NSFW stuff I couldn't include in the main post!

First, nude ...

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Biweekly Update - 10-23-2022 (Big Alicia, animations, and CATS)

Hey everybody, welcome to another CPE development update! In this update, I'm going to be focusing on Puffernutter and Orexius's work; I've been having a rough few weeks thanks to having a LOT of d...

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Biweekly Update - 10-9-2022 (The big reveal, UI rework, plans for v0.46)

Hey everyone, time for another CPE development update! This is going to be another relatively quick one, but not due to a lack of excitement!

Before we get into the real meat and potatoes of ...

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Bi-Weekly Update - 9-25-2022 (Slime Duo H-scene, more lights, and a lil teasy mcteaseface)

Hey everyone, welcome to another development update! This one is, again, going to be a bit light on content. The TL;DR is that we're still pretty much working on the same stuff as last week, so the...

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Bi-Weekly Update - 9-12-2022 (Pretty lights, major story planning)

Hey everyone, and welcome to another CPE biweekly update! Sorry this one is a day late, I wasn't feeling great yesterday so I took the day easy, but we're here now!

Like last week, we don't h...

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Bi-Weekly Update - 8-28-2022 (Even more backgrounds, learnin' shaders, and a question about upcoming update releases)

Hello everyone, and welcome to another CPE development update! There's not gonna be a whole lot of stuff with this one; Orexius had some minor nose surgery (don't worry, it wasn't for anything seri...

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Bi-Weekly Update - 8-14-2022 (More backgrounds, MAJOR lighting engine overhaul!)

Hey everyone, welcome to this week's development update! Fair warning, there won't be as many visuals this week, but we still have some exciting stuff to show off! Puffernutter has been focusing on...

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Updated Slime H-scene preview

As promised, here's the preview of the new and improved Slime H-scene - enjoy!


And jus...

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Bi-Weekly Update - 7-31-2022 (Backgrounds, slime H-scene update, and resolution/refactoring work)

Hey everyone, and welcome to the first "normal" update we've had in a long time! As you all know, our team - specifically myself, Orexius, and Puffernutter - have finally been able to get back to w...

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Aaaand we're back!

Hi again, everyone! Hope you're all doing well, today's update has been a long time coming.

First off, everyone in the house has thankfully recovered from covid now. There's still a few small...

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Covid

Hi everyone, putting out a quick update today to let you all know that it's going to be a little longer before updates get back to normal. Our household luck has been at an all time low lately, and...

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Moving!

EDIT: So, I'm not used to writing updates on my phone and I accidentally made this one Patrons-Only when posting it. I just removed the lock so everybody can read it, apologies for the mix up!
<...

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We're SO CLOSE

Hey everyone, sorry the update is a few days late again! I'm sure it gets tiring to hear "we were very busy" every update, but that's still been the case, even moreso in the past few days. This wil...

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Totally on time and not late status update

Hey everyone. Hypothetically, if this update was late, I would apologize for the delay, and likely explain it was due to a busier weekend than usual; thankfully, it's totally not at all la...

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Status update - light at the end of the tunnel!

Hey again everyone! Sorry this post is a few days late, things have continued to be super busy around here and I haven't had the time til now. Don't worry though, it's all good things, so let's get...

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Status update - lots of good news!

Hey everyone, hope you're all having a good week! You might be wondering why I'm posting on a Friday night instead of the usual Saturday - the reason is because tomorrow is me and Puffernutter's we...

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