NokiMo
Kazecat

Kazecat

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Kazecat posts

Violet's Somersault Seat

Its a command grab that goes over lows and pulverizes faces with her butt. So hyped since she needed a special move and this is the first one that I got implimented. gonna have to add frames for he...

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Violet Sommersault Seat

Violet will somersault and land ass first on your face. This is a command grab.

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Violet Jumping Medium Kick

I gotta fix the timing and the velocity so it flows. But she has 2 of the 3 jumping kicks she needs. so the total right now


4 out of 5 planned: standing normal attack animations. View Post

Violet Crouching Light punch & Kick redo

I didn't like the frames for the earlier versions of this so I just redid them. Back on track next is to tackle the aerial attacks or a special move.

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Violet Run Cycle

Twiggi didn't even get one of these. But she didn't need one so I'll go back and do it eventually. Violet has the same speed as Jiggly and will get a command grab similar to Jumba.

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Violet Crouching Fierce

I may have to fix her size issues on her C, Jab and short but for now I'll just keep going forward. She can launch foes now.

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Nessisary Crouching sprites

Nothing fancy here, but everything that was needed got covered today. Now I can just work on attack animations.

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Violet S Med Kick

I need to give Violet more leg action. So I gave her a light, medium and hard kick. I wanna work on some special moves soon but honestly she needs the jump state attacks and crouch state attacks. View Post

Violet standing Roundhouse

That kick looks like it can take a head off.

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Violet S Roundhouse concept

Violet uses the mass of those thighs to her advantage and swings in a downward angle. Recovery on this may not be that bad.

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Violet Standing Fierce

This move has a great deal of range. But it doesn't do that much damage.

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Violet Standing Fierce concept

This is more on point for what I want out of my animations. This is 1: A unique attack that only she can do/or make work. 2. Provides some fan service. 3. Has a purpose, in this case this will be a...

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Violet Standing Light attacks

Rent was due this week so my production has been kinda slow. Hopefully I can run through all her normals. I'm actually not happy with these, but they work in motion. So I rather move on than redo t...

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Happy New Year!!!

I'm so glad that we've come this far and that I can make rent with this project supporting me. I have some plans for 2020. I know that I wanna get Violet Bunny, Svetlana and Julian done this year. ...

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Violet gethit back

Sprites are so much faster and easier to do with Aesprite. This may be a breakthrough for me since now I feel like I can get a lot more done.

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Violet Get Hit

High and low versions of pain. Getting those basics done.

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Violet Jump

Now she can hop, I wanna do something more fancy for the forward and back jumps but here is her neutral jump.

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Violet Walk fixed version

Head bob was bugging me as were the ears and the stride itself. The version in game has smart pallets so I try to give y'all multiple choices with that.

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Violet Forward Walk

I'll probably have to come back to this for a few edits but I like it.

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Ra Somersault

Another special move, also Ra feels like he's shaping up wonderfully.

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Violet Bunny Stance

The odd colors are due to the smart pallet. This gives me the option to make her pantsless, with pants, or fishnet window (which will be the main outfit). Due to how complicated her sprites are wit...

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Violet Bunny size contrast

This is an early example of her size contrast with the other characters.

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Violet Bunny Stance Concept

I really wanted to sell her hips immediately. So I have her doing a stance that gyrates her hips. I'm worried since I'm not even certain on the outfit even at this stage. But hopefully y'all like t...

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Batch 12-14-2019

Ra has been added for y'all to play around with. He's fun to play and he feels anime as hell. In terms of gameplay. I've also done slight tweaks for my characters.

Makuyama:<...

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Ra Grab & Throw

Ra uses his coils for his grab which is so fitting.


Alright Ra has a lot of his basic essentials to be playable and his owner/programmer/player has giving me the go ahead to let y'...

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Ra Light Kick

He got some nice range on that.

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Ra Jumping Hard Kick

An aerial jumping spike. Looks good moving on to next move.

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Ra Jumping Jab and Short

Two more basic attacks handled quickly.

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Ra Snap Strike Low and High

Added more frames for the high version. This should be a fantastic poke.

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Ra Snap Strike

One of the special moves Ra will have be this fantastic poke.

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