"This is not spaghetti code. This is an entire Italian restaurant"
-Albert Einstein, probably
There is something magical about reworking a part of the code that was not touched since a yea...
2023-04-15 16:56:38 +0000 UTC
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Greeting, fellow human beings!
April will be a tough month because of IRL stuff(work,family and stuff). Although I still can't do this project full time, I want to be self employed in a year...
2023-04-01 22:28:34 +0000 UTC
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This was a long month. I was not able to make as many animations as I wanted, but close enough. I focused on heavily on the older characters, many got 2 new animations, tweaked many animations and ...
2023-03-29 22:02:41 +0000 UTC
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I had an extra day off today so I took my time to plan out the update and test positions. Some characters haven't got any update since, October, daymmm.
So, a bunch of previously released charac...
2023-03-15 20:23:20 +0000 UTC
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I released only a few new position for older characters lately, so this month I will focus on them instead.(Especially on characters that only has a few animation, or updater a long time ago) This ...
2023-03-01 10:09:37 +0000 UTC
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Hey, listen!
I spent more time on coding then I planned - and even more on debugging. Thanks for everyone who help me testing this colossal coding tast that was(and still is) the KUM system....
2023-02-27 23:03:43 +0000 UTC
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KUM update(A very basic and lightweight solution)
Looks like the first version of the KUM system can be included with this update, using it for cumshots and flowout animations. ...
2023-02-14 20:05:28 +0000 UTC
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(Updated with the missing Goodra results)
That was quite the run. Some results surprised me,some on not. Behold, the top winners!
Top anthros:
Argonian
Viper
Gui...
2023-02-08 05:04:43 +0000 UTC
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A scene poll? That's new!
But before that, lets see the plans.
Hopefully the kum system can be implemented in the live build in some extent. There is one more method that requires tes...
2023-02-01 17:33:39 +0000 UTC
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Check out the scene images before voting:
https://mega.nz/folder/o5NiFCJJ#DGFVtezQBVCjkCt-oXay7A&nb...
2023-02-01 17:33:26 +0000 UTC
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I had to reupload it again(and again), since I forgot to set it to multiple choice. Anyway, pick any character you like to see in the game in the neart future.
Character gallery...
2023-02-01 00:26:49 +0000 UTC
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I had to reupload it again, since I forgot to set it to multiple choice.
Anyway, pick any character you like to see in the game in the neart future.
Character gallery:
2023-02-01 00:21:56 +0000 UTC
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I had to reupload it again, since I forgot to set it to multiple choice. Anyway, pick any character you like to see in the game in the neart future.
Character gallery:
2023-02-01 00:21:53 +0000 UTC
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I had to reupload it again, since I forgot to set it to multiple choice. Anyway, pick any character you like to see in the game in the neart future.
Character gallery:
2023-02-01 00:21:52 +0000 UTC
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Hi!
The character packs and code took more time than I estimated, so I had little time to add a few new positions. Since there is no new VA this month(bad luck with comissions), I release 2 scen...
2023-01-30 01:45:42 +0000 UTC
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Hello there!
What a busy month. I was on a vacation on the start of the month for a few days, then spent time on experimeting with KUM more properly. Results are promising, but it would be a...
2023-01-22 14:10:52 +0000 UTC
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First of all, Happy New Year!
During the holidays, had time to meditate on what I did right(and wrong), and how I could improve the project better.
I definitely need to work on the code m...
2023-01-01 17:17:05 +0000 UTC
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I managed to take a deeper look on the planned KUM system, and I think i made some neat progress. Generating colliders was the easy part, and the asset I found makes use of the particle system and ...
2022-12-26 18:39:35 +0000 UTC
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That was quite the run. Even though I tested the models, they can still bring some surprised during animating.Sadly I was not able to add new positions to the Christmas Bundle, but I added new surp...
2022-12-22 16:04:57 +0000 UTC
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I lost a bunch of days this week I could use to animate due to mandatory workplace socialisations, but new characters will be released with at least 2 animations.(New positions are coming after the...
2022-12-18 11:53:06 +0000 UTC
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Links have been updates with the hotfix, so you only need to download this if you have problems with v1.4)
If you are having troubles loading any character(loading screen stuck)...
2022-12-13 20:46:04 +0000 UTC
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Geez, it's already December. Christmas is around the corner and the year is almost over. So, i really want to release a full content update a few days before christmas. After that, i will be on a b...
2022-12-02 18:27:31 +0000 UTC
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Hello there, the new animation bundle is ready,with some minor version changes, since i decided to focus on the animation part more on my free time.
New character:
H...
2022-11-29 19:48:40 +0000 UTC
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I just finished the base poses, this means the animation process can begin.
To be honest, I was overwhelmed with personal stuff, so I was not able to start animating as early as I wanted.
I a...
2022-11-23 20:46:07 +0000 UTC
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It's a regular update, but I tied it to the fact that GOAT was released 6 months ago.
Feels like it was yesterday.
I believed the core of the game was solid enough for release, and the Creati...
2022-11-12 21:22:53 +0000 UTC
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I want to focus on the top 2 winner in the next update,so they both get multiple positions.
The new scene is a beach, with many interesting locations to choose from. I learned new methods to mi...
2022-11-08 19:11:30 +0000 UTC
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The poll has ended, with a total votes of 1210. Pretty neat!
Top 5 winners are:
Blaziken
Salazzle
Braixen
Zeraora
Nika Sharkeh
These ch...
2022-11-06 23:16:36 +0000 UTC
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Or more like behind the scenes. Probably a boring read if you don't care about the technical details.
As you know, I want to release the tools that i use to create stuff for GOAT. There is t...
2022-11-03 19:50:46 +0000 UTC
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Quite a bunch of suggestions pilled of in 2 months. Sadly i can't test them all,and not every model is GOAT complatible(mostly because of incompatible rig),but i hope you find something you like.
2022-11-01 14:18:55 +0000 UTC
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