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Jeremy Estrellado

Jeremy Estrellado

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Jeremy Estrellado posts

WEEK 5 / Critique / 2022

Feedback for two hours on stream 

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WEEK 4 / Part 1 / 2022

WEEK 4 / Part 1 / 2022  #zbrush #rock #sculpting #3dart

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Week 3 / Part 1 / 2022

#unreal #shaders #brainmelt #learning

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Miro for Artists

Im working on a video on the show how Artists can use Miro. I have attached the script. if there is anything you would like an example on in the video or wondering about some features within Miro c...

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WEEK 2 / CRITIQUE / 2022

WEEK 2 / CRITIQUE / 2022

We take a look every few weeks on discord to see what the community is up to. We give feedback / critique on the latest and greatest!

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WEEK 2 / PART 2 / 2022

WEEK 2 / PART 2 / 2022


Just taking some chill time sculpting rocks

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WEEK 2 / Part 1 / 2022

WEEK 2 / Part 1 / 2022

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WEEK 1 / PART 2 / 2022

Just relaxing with some rock sculpting

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Discussing Texel Density

Texel Density is super important. In this video I explain how I look at it as well as discuss how to visualize it in a different way. 

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Week 1 / Part 1 / 2021

So we start off the year with me crushing my soul on this shader. You will see countless videos of me slamming my brains into this trying to understand it all.


Know this. After the...

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Week 52 / Part 3 / 2021

Week 52 / Part 3 / 2021

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Week 52 / Part 2 / 2021

Week 52 / Part 2 / 2021

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Texel Density [Vid Script]

I'm getting ready to start filming this video and have all the shots mapped out. Im going to start posting these here before then start incase there is anything you feel like:

  • Could mak...

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Week 52 / Part 1 / 2021

Week 52 / Part 1 / 2021

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Week 49 / Part 1 / 2021

Week 49 / Part 1 / 2021

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Week 48 / Critiques / 2021

Week 48 / Critiques / 2021

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Week 48 / Part 1 / 2021

Week 48 / Part 1 / 2021

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Week 47/ Part 3 / 2021

0:00 Start

1:15  Shader so far

31:25 Normal map from mask 

46:35 Simple rust material in Designer

1:11:45 Rust Material Function 

1:31:28 Demoing round ...

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Week 47/ Part 2 / 2021

0:00 Intro

3:34 Reusable masks in designer

12:18 Exporting from blender to Unreal

38:00 Start of the master metal material

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Week 47/ Part 1 / 2021

0:00 Start

4:00 Separating out test mesh

41:00 Uvs

1:05:10 Quick mask generations in Painter

1:17:00 Material example 

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WEEK 45 / Critique / 2021

WEEK 45 / Critique / 2021

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WEEK 45 / Part 2 / 2021

WEEK 45 / Part 2 / 2021  

0:00 Intro 

23:00  Areas to focus on design

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Blender Round Edge Shader

This will be live on YouTube tomorrow. Early viewing for you guys here <3

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WEEK 45 / Part 1 / 2021

WEEK 45 / Part 1 / 2021  

0:00 Intro

4:45  Detail normals from zbrush brushes 

59:23 Grate material setup 

1:38:00 Extra details for grate

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WEEK 44 / Part 2 / 2021

WEEK 44 / Part 2 / 2021  
0:00 Intro 5:30 Hive Mesh Shader work
38:00 Color matching Painter to UE4
1:00:00 Detail Normals for the hive  
1:45:00 Detail Normals Substance De...

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Week 44 / Part 1 / 2021

Week 44 / Part 1 / 2021
0:00 Intro
7:30 Updating scene in UE4
28:00 Hive Mesh into UE4
1:08:00 Detail Normal Material Function

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Week 42 / Part 3 / 2021

Week 42 / Part 3 / 2021

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Week 42 / Part 2 / 2021

Week 42 / Part 2 / 2021

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Week 42 / Part 1 / 2021

Week 42 / Part 1 / 2021

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Week 41 / Critiques / 2021

Week 41 / Critiques / 2021

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