NokiMo
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February status update.

Sorry about going dark for a bit, I tried very hard to get this done. I had some issues that didn't work out quite the way I wanted them to. I know it sucks, but I consider this next release as the...

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January week three, status report

Last week didn't go quite as planned, I think I have found out what has caused my build problems, I hope to get it all running by tomorrow.

Also, I will finally get a new poll up later today....

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Let's just pretend it's still Friday somewhere in the world.

Just a quick update I'm having a small issue with my build, I'll go to sleep now (It's almost 3 pm here and I haven't slept since yesterday, my brain probably has just ceased function and the issue...

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January week two, status report.

Most of last week went into programming and setting up the build for the next demo, it will go live this friday (18th of January 2019).

Since this didn't result in any pictures or videos I di...

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January week one, status report.

The thing I've been working on for most of the week was finalizing my facial rig with the new animation blend shape based animation system. I felt like facial expressions were seriously lacking and...

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A happy new year to all of you.

I'm sorry about the lack of updates over the past weeks. I tried to get the new demo out, but it just didn't feel good enough to me, I know that I'm failing at my own perfectionism and I have to fi...

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World preview later today. Edit: Tomorrow, sorry.

The day before yesterday I updated unreal engine to the newest version and fixed some issues that were related to that. The main reason why I'm trying to keep developing in the newest version is that ...

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Release week, new feature body morph targets.

Daily updates from now until release:

This part is one of the main reasons why the new version took so long, I already showed a preview of it over a month ago. In the first version ...

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Payments paused for october.

I didn't get to do any updates during october, so I decided to pause the patreon for another month. On the bright side I will be able to put a lot of time in during the next two weeks, I plan to updat...

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Payments for September have been paused.

It was and still is my goal to provide this game with regular updates, unfortunately this isn't working out yet. I'm certain that I will have the new version ready in october but I didn't want to forc...

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Luna Plena Magical Academy

Sometimes you have to take a step back and realize that you have to change your plans. With how slow things have been I've decided that the direction of the game has to change.

While working on the ...

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Gameplay demo delayed to september.

All patrons who supported me during august will still get an early download link even if you decide to lower your donation amount.

The thing is, the demo is just not ready yet. There are quite a few...

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More work done on the drow.

I think I have solid base for her face now, time to fix up her body and then she'll get a detail pass.

Next I will check the goblin girls animation files and upload them in two hours or so.  View Post

Status update

Sorry, I have been sick and the extremely hot weather didn't help either.
I couldn't really get any coding done, because of this the gameplay prototype will be pushed back to mid of August, I want ...

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Player character and Asa 3D Models

The models including my rig are now available for 5$ patrons.

The goblin will follow very soon.

Next month I will extend the files with hair styles and clothes.

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Status update and drow facial features poll result.

3D Models release
The 3D Models for Asa and the player character will be released tomorrow, the goblin later this week (for 5$ Patrons and higher).

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Alchemist base rig

So here it is, this is the core of what I'm currently using to create animations for the game. 

The contents of this file is the bottom layer of my rig the actual models I'm using in the game h...

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Blender "enable new depsgraph"

This post is related to my public Alchemist Rig.

This option increases the granularity at which blender solves it's dependcies, this is especially relevant when it comes to Armatures because with th...

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Drow girl results on breast vote and what's next

The vote ended with a draw between flat and large breasts, for this reason I have decided that she will have by default a flat chest, but I'll add an enlargement ointment to the game with her which wi...

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Sorry for not updating, huge blog post incoming.

I didn't stop working on this at all, in fact quite the opposite.
While working on some new animations and the drow girl it became more and more obvious to me that by just continuing the way I'm do...

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Prototype update and next poll delayed to saturday.

It isn't quite ready yet. I did spent some of my free time on implementing a version of motion matching, unfortunately I don't have much to show for it yet (motion matching is a technique to get more ...

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Prototype 1 available to everyone and development update..

The first prototype is now available for download: https://witch-dev.itch.io/alchemist 

There will be at least one mo...

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Facial animations will be added to the prototype tomorrow.

Also there will be a few new animations.

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Look development for the drow girl.

Within the next two weeks I will put up a bunch of votes to figure out the  look of the drow girl. The plan is to have her body and face done for the July prototype release (clothes following aft...

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Prototype 1-0-3 changes and what's next

Prototype 1 will be available for everyone next week.

Changelist from version 1-0-0:

 - Fixed "standing" animation.
- Fixed an issue with Asa's hair.
- Slight improvement to the go...

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Finally

Sorry for the huge delay. I'm uploading the prototype right now and it will be available for 20 $ patrons shortly, 10 $ and 5$ patrons next monday (11th of june) and on the 18th it will be available f...

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Prototype release on Monday 28th

I originally wanted to get it out today but I'm a bit behind my schedule. By monday everything will be ready.

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On future releases

My original plan was to keep advancing the story with regular updates. Obviously that didn't work out, with the amount of time I'm currently able to put into this project I won't be able to do it, so ...

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Development update: Goblin girl is getting ready.

First thing: thanks to everyone who voted in the new race poll last month, the winner was the drow. So expect some posts about a very tsundere waifu soon.

Development for the goblin is going well bu...

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Goblin outfit preview.

The base for the goblin girls outfit is now finished and each piece will be removable separately, sex scenes will be possible with and without clothes, but I'm not certain whether I will have animated...

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