NokiMo
Dave Microwaves Games

Dave Microwaves Games

patreon


Dave Microwaves Games posts

The third goal has been reached!

Super excited to announce that we've hit the third goal! Thank you all who have donated in the past and recently, your support means the world to me. Now to discuss business...

The third goal...

View Post

Patrick's Imagination Box

Whoof, I don't remember the imagination box being this big... Maybe it's just his imagination gone wild or maybe he's just having a really bad drug trip. Who the hell knows, lol.

This level i...

View Post

Patrick's House Is In Development!

I've been working on the Patrick's Rock level for about three days now and so far things are coming along pretty smoothly! I made the intro cutscene, the outside of their homes and the inside of Pa...

View Post

Around The Clock at Bikini Bottom (Alpha Build 2)

Here's the new alpha build featuring an improved map select screen with options, The Industrial Park level and some nerfs to previous levels to make em easier. Hope you enjoy it! And remember, don'...

View Post

Plankton's really mad!

So far progress has been a little slow for The Industrial Park for various reasons, but thankfully it s...

View Post

The Industrial Park Intro + Important Announcement

Since the level's still in development and I haven't posted anything here in awhile, I'll give yall a sneak peak of the intro to The Industrial Park. Enjoy!

This level is gonna be a sort of b...

View Post

Clarifications on The Krusty Krab level's objective

So a few testers are confused on what to do in this level and it's my fault for forgetting to add a hint to this level. So basicly, you have to listen in for The Hash Slinging Slasher when he's ban...

View Post

Around The Clock (Early Alpha Download)

Yup, all you patrons can now play an early alpha build of Around The Clock at Bikini Bottom that features four levels. I'm releasing this for yall solely to play test the game and give me feedback ...

View Post

The Krusty Krab Intro

So far I've finished the intro for The Krusty Krab level along with some of the basic stuff for the level itself. Tonight or tomorrow I'll start working on the AI and objectives, after that I'll wo...

View Post

Sandy's Treedome Gameplay

Finally, it's time to show some more footage of the game! This time, I'll be showing the intro cutscene for Sandy's Treedome and a bit of a gameplay.

Once I finish polishing this level and ad...

View Post

Horrors of the Polygonal Age (Downloadable Abandoned Game)

So this abandoned game was a demake for a real abandoned game called Hunt: Horrors of the gilded age. Basicly, it's a horror shooter like the original game, but of course, the game's abandoned just...

View Post

Bloody Battle (Downloadable Abandoned Game)

Here's another abandoned game of mine called, Bloody Battle. In this game, I was testing out ragdoll physics, enemy animations like punching the player and AI cars that could run you or your enemie...

View Post

Inside The Boating School

Unfortunately there isn't much for me to show today other than some screenshots of the school, but I can assure you that once this level is complete, I'll be showing off the next level and new juic...

View Post

Some Around The Clock At Bikini Bottom Gameplay

Here's some footage showing off the mainmenu, level select, the intro for Jellyfish Fields and a snippit of the beginning of the level. Don't want to spoil the whole level, since I want to keep tha...

View Post

The Next Level + The Game's Story

Now that Jellyfish Fields is practically complete (just waiting on the music) and the lobby's UI is done, it's time to work on the next level, Mrs. Puff's Boating School! In this level, you'll be p...

View Post

Level Select Screen

I remade the level select screen! It was originally gonna look like this.


but now I up...

View Post

Around The Clock (MainMenu Test)

Here's the mainmenu me and Padre Snowmizzle worked on together. I'd say it turned out pretty well! Btw, excuse the lack of music and that screen at the end, it's a work in progress level select men...

View Post

Bad news and some good news

So I uh, got some bad news about The Little Car That Should've But Didn't. The game has been unfortunately shelved for now. The project turned out to be much harder than I anticipated, mainly with ...

View Post

The possibility of a future 3 AM game this Spring or Summer

So as some of you may know, I've been quite hesitant on making a sequel to the AM games. But a recent thought has given me a good idea for a sequel of sorts. Basicly, you'll play as all four charac...

View Post

WIP screenshots of The Little Car That Should've But Didn't

Okay, so maybe the title of this game is way too long. But it's friggin hilarious and matches the story of the game, lol.

Anyway, here's some WIP screenshots of the game.

2019-01-23 15:56:55 +0000 UTC View Post

So what's happening now?

Right now I'm working on a couple content updates for Strange Terror From The Deep. After the first update that I plan on releasing next week, I'll be working on a new game. I'm not sure if it's go...

View Post

STFTD Beta Update #11 (Final Update before release)

This is it! The final update to the game before it's release. Enjoy!

Added: A brand new mode! Old School Mode. Looks just like the original game, Strange Terror From Beyond The Stars. There i...

View Post

STFTD Beta Update #10 (Pre-Release Version)

Added: A new section to the submersible!

Added: The Audio Logs

Added: Three new tracks for the safe room

Added: All the UE4 trademark stuff to the credits and the EULA

Added...

View Post

Keys incoming!

I'm gonna be direct messaging all my patrons on January 3rd a gamejolt key for the full game. When it releases, you'll have access to the game forever! If you want an Itchio key instead of a Gamejo...

View Post

STFTD Beta Update #9

Unfortunately I wasn't able to add in the audio logs or the Abducted's voice lines, but hopefully in the next update I will have it in. If not, then the next.

Added: Four special gadgets. Onl...

View Post

STFTD Release Date Announcement

I'm gonna keep this release date private for patrons only, since I don't know if this release date will change in the future, but most probably it won't be delayed, since there really isn't any conten...

View Post

STFTD Beta Update #8

Added: A new hint

Added: Extra stuff to the second part of the credits screen.

Fixed: A bug with Hardcore Mode not having any of the recent changes to the map.

Changed: Some of the wordi...

View Post

Hardcore Mode Wasn't Updated

I just realized that all the map changes in the classic mode weren't carried over to the hardcore mode. So if you play hardcore mode, you won't have any of the changes/fixes/optimizations that the cla...

View Post

STFTD Beta Update #7

Are you terrified and just want to sit in one room forever? Or at least until your life support power starts to drain? Then chill inside the Security Room, where you can look at some cameras and liste...

View Post

STFTD Beta Update #6

You better lock your doors, cause them monsters are coming for your booty.

Added: New locking door mechanic. This should buy you some time to hide when you corner yourself in a dead end room. Some m...

View Post