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colugomusic

colugomusic

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Blockhead v0.18.3 alpha

Update Notes

Update: Effect blocks can now be "muted" (i.e. bypassed)
Update: Plugin icons now inherit the block color unless muted
...

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Blockhead v0.18.2 alpha

Update Notes

Wavebender v0.1.1

Update: Should now be more deterministic
Bugfix: Fixed several potential crashes ...

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Blockhead v0.18.1 alpha

Update Notes

Bugfix: Fixed some complicated multithreading issues relating to sample loading which should hopefully solve a bunch of crashing.
B...

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Blockhead v0.18.0 alpha

Bouncing and exporting changes

Some subtle changes were made to the bouncing behavior. 2021-09-29 19:36:55 +0000 UTC View Post

Blockhead v0.17.5 alpha

Update Notes

Bugfix: "Delete Empty Lanes" has no effect
Bugfix: Warp markers are misaligned when zooming in and out
Bugfix: ...

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Blockhead v0.17.4 alpha

Update Notes

Update: Blocks now have a minimum width of 64 frames (really really small)
Internal: Changes were made to the sample managem...

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Blockhead v0.17.3 alpha

Update Notes

Bugfix: Crash if a sample is deleted after Fudge analysis was run for it
Bugfix: Crash when track is deleted
Bugf...

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Blockhead v0.17.2 alpha

This is a small update but it fixes a major bug where conflicting object IDs were being generated internally. I am not sure how many visible issues this was causing but it's likely the cause of sev...

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Blockhead v0.17.1 alpha

Update Notes:

Bugfix: Crash when editing an envelope when step size is zero
Bugfix: Crash when modifying an envelope point via x/y slider...

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Blockhead v0.17.0 alpha

Update Notes

This update introduces the concepts of block cloning and block references as discussed in previous blog entries. This involved some large internal changes to man...

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Dev Log #56

It's been almost 3 weeks since my last post! I've been extremely busy and there is still some more work to do for the next build. The new block cloning thing has been a huge change but the main bod...

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Dev Log #55

I am pretty happy with the progress I have made so far with implementing block references. I have finished the major architectural changes that were required and am now basically in the process of ...

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Roadmap as of 29/07/2021

1. Block references (done)

As detailed in my previous post. I have been workin...

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Dev Log #54 - Block management, MIDI thoughts, and block references

I have been making pretty steady progress working on block saving/loading functionality. The existing sample list was only written to handle samples so I developed a generic list control which can ...

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Dev Log #53 - What I'm working on at the moment

I have been trying to balance my time between bug fixing and working on new features. There are a few important bugs I need to investigate and crashes are still too frequent so there will likely be...

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Blockhead v0.16.1 alpha

Update Notes

Update: Input buffer channel lamps are now disabled when the buffer is disabled
Update: Auto-generated input buffer sample names are now generated using the n...

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Blockhead v0.16.0 alpha

A file browser has been added to the sidebar.

  • The file browser captures keyboard focus when you interact with it, meaning you will need to click once on the workspace to make the usual ...

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Dev Log #52 - File Streaming

I have been working on adding a long requested filesystem browser with an auto-preview.

Usually when you add a sample to a Blockhead project all audio data loaded into memory, but this isn't ...

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Blockhead v0.15.0 alpha

Edit: I have uploaded new versions of the macos and windows packages as the plugins were accidentally built in debug mode. If you are experiencing a crash when trying to load samples, or  high...

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Blockhead v0.14.1 alpha

Update Notes:

Update: Enabled support for WASAPI Loopback input devices

Update: If an unsupported sample rate is selected, the engine will now automatically fall back t...

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Blockhead v0.14.0 alpha

Updated transport controls:

  • Added a new keybinding to move the playback position to the current cursor position without starting playback (default: X)
  • Multiple...

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Dev Log #51

I'm now back up and running with a Windows/Linux PC. A huge thanks to William Light for donating his old motherboard and CPU.

v0.14.0 should hopefully be ready soon, which will include the mo...

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Dev Log #50 - Audio input

I've found and fixed a number of bugs and crashes but unfortunately I'm still without a PC so I can't release new builds for Linux and Windows at the moment. Normally I would have released a small ...

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Dev Log #49 - Upcoming transport controls

A good samaritan has offered to send me their old motherboard and CPU so hopefully I will be back up and running on Windows soon. In the meantime I have been continuing to work on macOS but won't b...

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Dev Log #48 - Playback controls, and computer issues

I have been fixing various small bugs that I found since releasing the v0.13.0 build. It is all very small things so far. I was expecting to have a lot more bug reports come in since so much of the...

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Blockhead v0.13.0 alpha

Thank you for your patience.


Update Notes:

Linux Version

Is now available. Has been quickly tested on Ubuntu Studio 21.04.

Audio engine c...

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Dev Log #47

After some sweat and tears I finally got the fudge sampler fully reimplemented and working including the harmonics editor and warp markers. 

The harmonics editor looks the same but it's ...

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Dev Log #46

I spent a lot of time working out a bunch of  fiddly things regarding effect blocks. I implemented a granular freeze effect which is something akin to a 2021-04-16 21:21:26 +0000 UTC View Post

Dev Log #45

I had one very rough night where I couldn't sleep and ended up at 3am full of energy drinks working on the new effects system. I mentioned in the View Post

Dev Log #44

I have mainly been working on re-implementing the Fudge resynthesis algorithm using the new plugin API.

This involved adding an interface to the API to allow plugins to indicate to Blockhead ...

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