Blockhead v0.6.1 alpha
Update Notes:
- Update: Added "master soft clip" option to development controls (enabled by default)
- Update: Master level meter now displays post-gain levels instead of pre-gain<... 2020-11-08 15:39:08 +0000 UTC View Post
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Bigger release than usual. There have been many internal changes related to background tasks. I had one crash while testing the new catch buffer feature which I have not been able to reproduce sinc...
2020-11-07 18:24:05 +0000 UTC View Post
I came up with this idea while I was working on song rendering (it's coming i promise!). I couldn't stop thinking about this stupid idea so I put song rendering on hold to work on it. It seems simp...
2020-11-03 11:49:42 +0000 UTC View Post
Some tasks are run in a background thread to avoid blocking the interface. This currently includes load...
2020-10-29 13:13:29 +0000 UTC View PostUpdate Notes:
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Addition of the BIGFONT is almost done. It's been a horrible time trying to bend the layout engine to m...
2020-10-25 14:39:29 +0000 UTC View Post
I am currently working on the mind numbingly boring task of adding the option to use a bigger font for everything.
It took a while to actually figure out how to implement this so that it can ...
2020-10-22 12:31:54 +0000 UTC View PostUpdate Notes:
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If you click the button on the top right of a block you can switch the playback mode from "Classic" to "Fudge". This is a granular resynthesis algorithm which is designed to sound "interesting" and...
2020-10-09 12:26:45 +0000 UTC View PostYou will need to unzip this somewhere to run it. Please let me know if it doesn't work. If you just see the Blockhead splash screen and then it closes then it's probably some horrible DLL loading i...
2020-10-08 13:27:00 +0000 UTC View PostBlockhead now seems to work fine on my laptop. Since it's a pretty bad laptop I hope this means it will work well on the average machine but I'm sure I will encounter some computer specific issues ...
2020-10-08 13:14:50 +0000 UTC View PostI have an old shitty laptop in my wardrobe that I'm currently trying to get Blockhead to work on. The hardware is super old but it would be cool if I could get it working. The PC I've been developi...
2020-10-06 18:37:26 +0000 UTC View Post
I've been having trouble posting updates on Patreon, I think they are having server problems. I didn't have much to post anyway because it's been mostly bug fixing and small UI improvements. Here's...
2020-10-05 16:25:39 +0000 UTC View Post
Today I fixed a bunch of small bugs, including the sample rate issue I found yesterday.
I then starting working on improving the sample manager panel since at the moment it's really useless. ...
2020-10-02 17:28:17 +0000 UTC View Post
I started working through my list of known bugs. In the process I found a bunch of new bugs so my bug list ended up even bigger! I'm getting through them pretty quick though because it's mainly jus...
2020-10-01 18:07:23 +0000 UTC View Post
This changes all the time so take it with a grain of salt. This is only showing the things I have planned for the first two releases. I have a massive list of items on the backburner that are in my...
2020-09-30 16:35:32 +0000 UTC View PostModulation now seems to be pretty stable. The system in place for managing undo/redo for everything is quite mind bending so I'm not 100% confident that it's all bug free at the moment but I've bee...
2020-09-30 15:54:33 +0000 UTC View Post
Almost done with basic parameter modulation now. There's a bunch of things that are broken but I'm almost there.
One stupid thing that I had to spend a bunch of time on was having values tran...
2020-09-28 16:52:59 +0000 UTC View PostThe past few days I have been grinding out the changes to the modulation system which is taking a while but I haven't hit any major problems. I'm probably about 50% done. I am spending a bit more t...
2020-09-23 16:06:41 +0000 UTC View PostAfter yesterday's diversion I'm back to rewriting a bunch of the front-end UI code for modulation parameters.
Part of the problem is that currently every modulatable block parameter and it's ...
2020-09-20 17:29:13 +0000 UTC View Post
I went to bed still thinking about that bug I found yesterday and did my trick of lying there thinking about solutions instead of sleeping. So today I implemented a nice fix which didn't involve an...
2020-09-19 15:58:52 +0000 UTC View PostNightmare day. I found a bug unrelated to anything I was working on which causes effects to leave artifacts in some cases.
By design block effects are not processed when the playhead is outsi...
2020-09-18 16:00:59 +0000 UTC View PostI'm currently working on the boring task of restructuring the way modulation data is stored. The way I originally designed this has worked fine up until now but unfortunately the introduction of ef...
2020-09-17 17:24:52 +0000 UTC View Post