ImpiousMonk posts
Developer's Journal #16
Hey everybody! The last couple of weeks have been exhausting as I pushed to get the update out, but I'm pleased with how it turned out. I really appreciate your patience as I ended up t...
2022-10-16 02:25:48 +0000 UTC View PostDownload Links for LDNA: Part One (Bigger Supporters & Supporters)
Hey everybody. Here are the links to download Part One.
After additional play testing it is clear that none of the saves from the Demo will work. I apologize for the inconvenience...
2022-10-14 18:01:01 +0000 UTC View PostPoll for October 2022 Special Render
Hey all. Going forward the special render polls will run from the 11th to the 20th of each month with the special render being posted prior to the end of the month.
In the last poll, I ...
2022-10-14 18:01:01 +0000 UTC View PostDownload Links for LDNA: Part One (Biggest Supporters)
Hey guys. Here are download links for the PC, Mac, and Android versions of Part One.
I'm sorry I was a bit late on this.
Also, after additional play testing it is clear that none ...
2022-10-13 09:32:23 +0000 UTC View PostPart One Release Announcement

Hey everybody. I just posted download links for LDNA: Part One for Biggest Supporters. All ...
2022-10-13 09:31:52 +0000 UTC View PostDeveloper's Journal #15
Hey everybody. I have been working as hard as I can on the game this week. Two weeks ago I reported postworked renders at 748. I'm now up to 1,005 with about twenty to render over...
2022-10-09 07:25:10 +0000 UTC View PostDeveloper's Journal #14
Hey everybody. My target release dates remain October 10th (Biggest Supporters) and 12th (Supporters and Bigger Supporters). I rendered two smaller scenes this week and I'm finishing up...
2022-10-02 07:05:25 +0000 UTC View PostSpecial Render #2: Wizard Jamie
Unanimous winner of this month's special render poll: Wizard Jamie!
2022-09-27 23:12:11 +0000 UTC View PostDeveloper's Journal #13
Hey everybody!
Postworked renders now number 748, up from 678 last week. The best estimate I can give is there are maybe 200 renders left to go.
The last couple of weeks I've been...
2022-09-25 08:13:35 +0000 UTC View PostDeveloper's Journal #12
Hello all. The relatives left Tuesday so I was back in full-throttle mode on LDNA. Post-worked still renders now number 678, up from 600 a week ago.
I've added a couple of very sm...
2022-09-18 07:08:33 +0000 UTC View PostPoll for 9-22 Special Render
Hey all. Here's my first monthly poll for Bigger and Biggest Supporters to choose the month's special render. Bigger Supporters votes are worth one, Biggest Supporter votes are worth tw...
2022-09-12 04:08:25 +0000 UTC View PostDeveloper's Journal #11
Hey everybody. As I said last week, I am currently in the middle of a large family event and mostly not working on LDNA this weekend. It's after midnight Saturday night/Sunday morning a...
2022-09-11 07:40:00 +0000 UTC View PostDeveloper's Journal #10
Hello my friends.
I spent this week mostly working on still renders. The particular scene I was doing, Rockford and Aghavni driving, turned out to be a bit of a challenge. I had a...
2022-09-04 03:37:06 +0000 UTC View PostDeveloper's Journal #9
Hey everybody, hope you all had a nice week.
I am still working on the remaining scenes for Part One. I didn't get as many renders done this week as I would like for a couple of reasons...
2022-08-28 07:46:36 +0000 UTC View PostDeveloper's Journal #8
Good evening (or good morning, for my friends across the pond) to you all! Here's my update:
My job job was hellish this week. Notwithstanding, I finished work on the bar scene an...
2022-08-21 06:30:25 +0000 UTC View PostDeveloper's Journal #7
Hello everyone. Completed, post-worked renders for the bar scene have reached about 230. I've got 27 renders queued up for tonight and maybe 15 more to do after that, and then it will b...
2022-08-14 06:18:42 +0000 UTC View PostDeveloper's Journal #6
Hello everyone.
I am still working on the same bar scene. Total postwork completed renders for that scene are now at 168. I redid the lighting on a number of the renders from last...
2022-08-07 06:13:04 +0000 UTC View PostDeveloper's Journal #5
Hey guys!
Since the release of the demo 26 days ago, I've split time between reworking parts of the demo, learning how to animate, writing script, creating still renders, and promoting the ga...
2022-07-31 05:29:14 +0000 UTC View PostDeveloper's Journal #4
Hello Everybody. Work continues on the remainder of LDNA: Part One. I've spent a lot of time this week--far more than I wanted, actually--on animating. The animations still need s...
2022-07-24 05:17:57 +0000 UTC View PostAndroid & 0.01
Today I finished an Android package for LDNA and also repackaged the Demo version for both PC and Mac as version 0.01. 0.01 has no additional content over the "Demo"...
2022-07-19 04:24:42 +0000 UTC View PostDeveloper's Journal #3
Work continues on Leaving DNA Part One. This week I faced a new frontier as I composed my first complex animation. The published version of the Demo had only one simple animation, which...
2022-07-17 01:43:43 +0000 UTC View PostDeveloper's Journal #2
Hello all. It's been almost one week since Leaving DNA was released. There are already 13 reviews on that one site, and three ratings on Itch, all positive. And with my Patreon up...
2022-07-10 03:36:36 +0000 UTC View PostDeveloper's Journal #1
At the time I write this, I have no patrons and I'm basically talking to myself. Leaving DNA was released on [that one site] about two-and-a-half days ago, Itch last night, and now the Patreo...
2022-07-06 01:46:13 +0000 UTC View PostLeaving DNA - 0.01 (download links)
Windows/Linux - MEGA - 2022-07-03 04:23:46 +0000 UTC View Post