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BMAS Brogress Bost

I can't really call this another Dark Place Progress Post since I've been working on my book again, Between Music And Silence. (I still wish I could think of a better name.)

I've dived into m...

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Dark Place Progress Post #7

Hello! This post is very writing-themed! A week or so ago, I reached a point where I literally sat in place and didn't move or think for the entire day. Since then my energy has been increasing. I ...

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Dark Place Progress Post #6

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Dark Place Progress Post #5

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Dark Place Progress Post #4

Hello, this week I've worked on fixing up the intro to Welcome To The Dark Place, which has always been a strange part of the game structurally. I'm going to talk about it without spoiling the spec...

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Dark Place Progress Post #3

Hi, it has been a slow week for Welcome To The Dark Place. After finishing the last major addition, I revised some text and fixed many audios which were too loud or badly mixed. I also added a smal...

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Dark Place Progress Post 2

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Dark Place Progress Post #1

Hello, I'm just talking about Welcome To The Dark Place today. Part of why I want to talk about it is because I'm trying to make WttDP my main focus, and maybe talking about it obsessively here wil...

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Conflicted, undecided, many options

Hi, I just began recovering from a gnarly stomach flu or something which put me in bed for a while, so I've had some time to consider what to do next.

Endings

For Lethal Company, I st...

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The Gigantic Version 60 Post

Hello again, Version 60 is out now so it's time to talk about it. As usual I'll try to go through in the order that it was all developed. Here we go!

New Scrap

The new scrap wa...

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Version 60 is rapidly approaching from a distance

Hello! Progress on Version 60 has been great, and it feels like it began with a head start. The only thing I haven't puzzled out for Version 60 is what the new creatures will be.

Something th...

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The Version 55 post!

Hi, I'm sorry it's been almost a month; I basically missed two posts at this point.

In the last post I mentioned that the release date announcement was to serve as a deadline to motivate me, ...

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V55 soon??

If you haven't seen the release date trailer for Version 55, look here: https://www.youtube.com/...

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This is a weird post

Hi, I've continued to work on both Lethal Company and Welcome To The Dark Place. As usual I'll start with the former and end with the latter.

At the beginning of these two weeks I focused on ...

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Deep into 2 projects

Hi, since I don't want to outright spoil the new addition to Lethal Company, I'm just going to refer to it by its acronym, the CC.

I've been working on Welcome To The Dark Place and Lethal Co...

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The time is flying (and so are the jetpacks and tulip snakes)

Hello, it's an exciting time, so here is a progress report on what's going on.

Tulip Snakes

2024-04-22 10:01:57 +0000 UTC View Post

The Version 50 Post

Hi, this is the post where I talk about all the work I've done on Version 50.

Artifice

The first thing I worked on was Artifice, back in January. For a while, artifice was call...

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Fresh thoughts after releasing Version 50 (on public beta branch)

Hi, Version 50 is out now on the public beta branch on Steam! I could have held off longer to make it more full of an update, but I decided everyone had waited long enough.

I'm exhausted so I...

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2024 is a year

Hello, I'm sorry I haven't released an update to Lethal Company in so long. Crazy changes have taken place in my life, and I've been mentally and emotionally checked out; sometimes I have felt like...

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i found an old video

Hi, I've finished making the enemy I was modelling and texturing last time I posted. There were many times I considered scrapping it and moving onto something else. This enemy and the new moon were...

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Caves, and the "Weirdly Shaped Game"

Once again I have been watching videos about cave diving, deep diving, and dry cave exploration. I guess it's interesting because #1. I like watching people be experts at things I would never do. A...

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Should posts become free to view for non-patrons?

I have always thought of it less as an incentive and more as a way for me to give something exclusive back to you for being here. It kind of felt like a secret club where I could let you in on my p...

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Playing a lot of games

Hello! 

At this point I just love to hate January. It's so dingy and wet and cold, I can't wait for it to be over. I've been sleepy and reflective, but I am making meaningful progress on...

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What a 2023

Hello! I'm in a bizarre transitory period in life right now, and meanwhile I've been inspired to look at my book again, Between Music And Silence.

It has been beside all my other projects sin...

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Christmas chaos--so many fast choices

Hello, this is a post about Version 45 of Lethal Company. Spoilers for that. All throughout this post you'll notice cases where I had an initial idea of how I would do something, then quickly chang...

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Busy month, short post, random thoughts

Hi, it has been a while again. This is the most busy I've been in any December. The image here is some concept art from May 30.

Where is Version 45??

Even though there's technically e...

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The times are good.

Hello, sorry it's been a while since I posted on here. I blame the chaos. I spent the entire last week working on the new creature (the baboon hawks which I teased here before) and fixing the game'...

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The game is out!

Hello, it's been almost a week since the game released in early access. I was sick with a pretty bad Covid-like cold for the week before it came out, so I wasn't able to add as much as I wanted bef...

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The great outdoors (and abandoned facilities)!

Hello, it has been a while, since I put 100% focus into fixing bugs and adding things during the demo of Lethal Company. It was a very good time and I'm glad the game works (technically and fun-wis...

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The beta test + bug fixing!

Hello, the past two weeks have been a busy time. I am still recovering from the days before the beta test and during it, since I was hardly able to sleep.

Closed beta test results

The...

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