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PJ & Co

PJ & Co

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PJ & Co posts

Dev Diary 123: Hunting Season

Hello, Muties! I hope you're enjoying your summer break.


It's been some time since my last dev diary. The primary reason is a two-week summer break I took to recharge, especially a...

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Dev Diary 122: War, war never changes

Hey, mutants! I'm back with more Fallout Yesterday goodies.


Speaking of the latest additions to Hoover Dam, you can now converse with Dorris the Receptionist, find yourself incarce...

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Dev Diary 121: School Time

Heya mutants, how are you doing? The temperatures are quite high where I am but that's how we like it in the wasteland.

As I mentioned recently, after finishing off with the dialog improveme...

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Dev Diary 120: 🚀 June Update

Hello mutants,

I hope this update finds you well. As we move further into June, it's time to share the progress we've been making on our beloved project.

First off, we have some sweet n...

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Dev Diary 119: Where, what, when?

Heya mutant brothers and sisters, the middle of 2023 is here, and it's time to take a look back and see how we're progressing and where we're headed.

Currently, I am working on dialogue edits...

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Dev Diary 118: The Good, the Bad and the Ugly

Hello my mutant brothers and sisters,

it is time for the latest news.

A bug which prevented you from talking to some NPCs was fixed. Thanks to Johnny Joe for pointing out something fish...

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Dev Diary 117: From Zero To Hero

Heya mutants, I am back with some sweet news! The game will have a stunning total of 135 unique endgame slides! Of course, not all of them will be shown at once but they are a testament to the incr...

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Dev Diary 116: Well now, it was just a matter of time

Hello muties,

some great news galore this time around! As some of you probably noticed, Fallout Yesterday uses Talking Heads from other mods or from other projects our resident THs artist Goa...

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Dev Diary 115: How it started, how it's going

Heya muties,

it's PJ with the latest update on our beloved game. I've spent the last few weeks going over dialogs, adding missing topics, coding a mega quest with at least 6 different ways to...

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Dev Diary 114: Patrolling the Mojave

Hi mutants,


I hope you are all well. For the last few weeks, I've been working on dialogs, quests, in-game cutscenes and scripting for Hoover Dam.

Lots of NPCs are there, bot...

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Dev Diary 113: Untitled

Heya muties, 

hope you are doing well. I was away for a week on a business trip but now I'm back continuing to work on Hoover Dam dialogs and quests. As you can see this dude likes his w...

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Dev Diary 112: Those new people

Heya mutants, it's been a while since I've reached out with the latest wasteland news. First thing first, all the best in 2023! Let's hope this will be a big year for Fallout Yesterday!

I've...

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Dev Diary 111: Are you talkin’ to me?

Heya mutants, it has been quiet here but for a good reason. I was writing for Hoover Dam as well as reading. Reading, you wonder? Well, I always felt writers subconsciously give most of their chara...

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Dev Diary 110: Where are the people

Heya mutants, so here we are with a milestone behind us. The map work for Hoover Dam has been finalized!! It’s a big, big location and I hope you will have great time exploring it. I had to make ...

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Dev Diary 109: That can't be healthy

Heya mutants,

here's a picture of some nice acid pools to show what I am working on right now.
After I finish this Hoover Dam location, there is one more left. It will be good for a chang...

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Dev Diary 108: Going for a walk

Heya mutants,

as you can see from the screenshots, there has been huge progress on the external Hoover Dam locations. Beside some scenery and minor polishing to be done, I'm happy enough to m...

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Dev Diary 107: The descent

Hello mutants, a quick update with progress on Hoover Dam's Downtown as well as the Government's HQ. It's a huge area which would take about 50 or so screenshots to cover it all so I bring you some...

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Dev Diary 106: Music To My Ears

Heya mutants,

while I am working on Hoover Dam, I am also in the process of updating the quality of game music. I think that the legacy ACM format is long overdue with its 16-bit, 22050 Hz fo...

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Dev Diary 105: The Rim Puzzle

Heya mutants,

finally the Hoover Dam Rim milestone has been reached! The huge location-specific art which was broken into many smaller pieces due to the engine's limitations has been connecte...

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Dev Diary 104: The North Side Story

Hello mutants,

work is continuing around the north exit of the Dam. Can you recognize our favorite caravan company? There's lots more buildings around it in this part of town. I didn't want t...

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Dev Diary 103: The West Side Story

Hello mutants,

I am back with a quick update on our favorite dam. Work is under way in the west side of the Dam. Police HQ, Caravan HQs, the Bar and a couple of other buildings of interest ar...

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Dev Diary 102: Found it… sort of!

Heya mutants, as you recall I was trying out various ways to merge the isometric buildings and rounded shapes of the Dam and have found it! It works the best if I follow the concept art and make th...

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Dev Diary 101: Progress...ing

Hey mutants, how are you doing?

It's been a quiet few weeks as I continued working on Hoover Dam's dullest part - aligning hundreds of pieces that are used to display it in all its glory. It'...

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Dev Diary 💯 : Tackling the Big One

Heya mutants, hope you are doing swell!

Where I am right now it’s very, very hot. And I wish for a nuclear winter. Oh wait, wrong game!

Anyways, what I have been working on lately is ...

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Dev Diary 99: Expanded Areas

Hello mutants, how are you?


As some of you already know, I relocated to my home country and have settled in. I am much happier now being close to my family. And so are they 😃 View Post

Dev Diary 98: On the move

Heya mutants, just a quick update to let you know that I am moving back to my home country next week to live with my family!

It has been quiet here for the last two weeks as organising everyt...

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Dev Diary 97: Give me that atmosphere

Hey mutants, here's something different this week for you. Something to build up the atmosphere. A new music track by our talented composer 1982!

Enjoy!

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Dev Diary 96: Perky Part II

Heya mutants,

long time no see! We are still focused on implementing the missing Traits and Perks, mainly from Van Buren, Fallout Tactics and Arcanum Backgrounds. Most of these are not suppor...

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Dev Diary 95: Perky

Heya mutants,

hope you are enjoying the spring time!

As some of you have probably noticed, there was no update last week. We are at the moment working on implementing lots of new and c...

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Dev Diary 94: Back to coding

Hello mutants!

Hope you all had a great week!

We are back to coding and have made updates related to the main story and some of its influence on the gameplay. So a new background mechan...

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