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Horobr

Horobr

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Catacomb network 3 [32x44]

Another part of the catacomb network.

3 of 4 maps that can be combined into one big one.


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Catacomb network 2 [32x44]

Another part of the catacomb network.

2 of 4 maps that can be combined into one big one.


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Catacomb network 1 [32x44]

Entrance to the catacomb network. 

1 of 4 maps that can be combined into one big one.


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Theme for maps for November

This month's theme for the maps: Catacombs

What maps would you like to see in the future? Feel free to write comments. Your idea may be included in the next poll.

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City barricade [32x44]

The first attack was repulsed with heavy losses. The enemies stopped their advance and retreated, plundering the houses they could reach. This is not enough for them, they are again going to storm ...

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Winding street [32x44]

Smooth roads change directions and lead to other areas of the city. Therefore, it is always crowded here, which attracts many pickpockets. The guards walk around and from time to time break into a ...

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Sewage drain [32x44]

People also live in the lowlands near the city where sewage water is drained. Once there was an ordinary settlement here, but after the sewerage system was built, the residents left here. Their hou...

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Theme for maps for October

This month's theme for the maps: City battlemaps

What maps would you like to see in the future? Feel free to write comments. Your idea may be included in the next poll.

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Warehouse port [32x44]

Two opposing longshoreman bands are about to start a brawl. What will happen if a bunch of adventurers suddenly show up here? Will they help one of the parties to the conflict? Or will they try to ...

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Lighthouse [32x44]

Someone is waving to you from the lighthouse. He is surrounded by enemies and cannot survive without help. The door to the lighthouse is about to be broken.


2023-08-29 08:53:47 +0000 UTC View Post

Docks and beach [32x44]

The city expanded and reached the fisherman's hut. An old fisherman protected his house and his beach from development. And this beach can cost a lot for the city and its inhabitants when something...

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Theme for maps for September

This month's theme for the maps: Coastal docks

What maps would you like to see in the future? Feel free to write comments. Your idea may be included in the next poll.

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Guarded pass [32x44]

A hastily erected small fort is unable to stop the army. However, they can delay the advance and send a messenger for reinforcements. If a small elite squad can get past the mountains from the rear...

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Guarded bridge [32x44]

Logistics is a very important element of war. Rivers serve as a natural obstacle in the path of troops. The capture of bridges is a very important strategic task, but the main forces of the army ca...

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Catapults on the battlefield [32x44]

Marshy terrain is a good place to place siege weapons. It took a lot of effort to get the catapults, but the foot soldiers won't get here. And if they try, they'll be easy targets. To get rid of th...

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Archive

Mass download of maps for the past years.

Maps archive for 2022 

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Theme for maps for August

This month's theme for the maps: Battlefield

What maps would you like to see in the future? Feel free to write comments. Your idea may be included in the next poll.

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City pond [32x44]

This part of the city is not lined with stone. Old traditions do not allow this. The locals take care of the pond, the water is clear and there is no garbage. It is cozy here during the day, but at...

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City ambush [32x44]

The path is blocked. Fight, surrender or run and fall into another ambush.


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Noisy neighbors [32x44]

You can solve local problems if free work for reputation is not alien to you. The locals are not happy that the merchants' guild is buying out their neighbors' houses and trying to drive the remain...

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Theme for maps for July

This month's theme for the maps: City battlemaps

What maps would you like to see in the future? Feel free to write comments. Your idea may be included in the next poll.

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Catacomb [32x44]

In the grave earth beneath the endless cemetery is a long catacomb filled with sarcophagi, treasures and the dead. No one knows where it begins and ends, but tomb raiders have been able to dig burr...

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Necrotemple [32x44]

An evil temple in the middle of a cemetery where sacrifices and bloody rituals are performed. This must be the source of all the evil that emanates from the vast cemetery.


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Bone carver [32x44]

Not alive or dead, the master carves cursed symbols into the bones and creates undead skeletal warriors and golems. 


2023-05-26 21:18:04 +0000 UTC View Post

Compilation maps - Undead

While I'm drawing new maps, I wanted to make a collection for you on the Undead theme from previously released maps.

2023-05-16 13:42:05 +0000 UTC View Post

Theme for maps for June

This month's theme for the maps: Necropolis

What maps would you like to see in the future? Feel free to write comments. Your idea may be included in the next poll.

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Hidden burrow [32x44]

Part of the city on the outskirts near the wall. The locals are in a panic. Creepy screams could be heard from a neighbor's house, and then the monsters jumped out of the window and started attacki...

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Burrow under the city [32x44]

Continuation of the map "Hole in the City". After descending into the hole, inspect what those who dug a passage under the ground did and deal with those who are still robbing the basements.

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Hole in the City [32x44]

The city was shaken by vibrations and something burst out of the ground to kill. Who is this? Hordes of monsters, one huge monster or enemy saboteurs? There is no time to wait for news, the lives o...

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Theme for maps for May

This month's theme for the maps: Monster lair + City battlemaps

What maps would you like to see in the future? Feel free to write comments. Your idea may be included in the n...

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