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slynyrd

slynyrd

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Concept Album - 10

The battle rages on all through the night. Something has got to give.

No thumbnail sketch for this one. The scenario was established in the previous piece, but now the robos are in the advan...

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Concept Album - 9

And so, the time has come for the final showdown.

As we reach the climax of our story, I notch up the detail with this scene. At first, the setting was going to be a desert wasteland, but...

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Concept Album - 8

In this piece we revisit a location from an earlier scene, however, an evil presence has arrived. To c...

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June Schedule 2021

Hey folks! Wow, it's already the 6th month of the year! Time for the town council to have budget meetings for 2022, or something like that. Hope you are are doing well and making the best of it as ...

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Concept Album - 7

He's gone off to war, and it seems he's not coming back this time.

This one came together pretty smoothly. I ditched the buildings in the thumbnail for more nature and a few ominous structur...

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Concept Album - 6

Our hero contemplates the adventure ahead.

A few changes have been made to the track order, and the producer is going with a different title track. This art is now going to be the main album...

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Hyper Echelon - 2

Heya! Got another intro scene complete for the game. This is for the robot colony, Krillis, where you meet the wingman, Thexter. His ability to stun works great to slow down foes for the 'destroy a...

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Aloft

A had some precious downtime on Sunday, so I decided to make some personal art.

I've been hankering to make some quick minimalistic pieces again. Well, I call quick something that can be co...

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Concept Album - 5

It pains me to leave your side, but I must take the fight to them.

As a big fan of airships, I was especially excited about this piece. The Chinese style boat is a bit new for me, and I had...

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Concept Album - 4

Trouble looms on the horizon. Peace won't last without action. It looks like a fight is brewing.

I made several thumbnail concepts for this one, but I couldn't visualize the scope until I s...

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Hyper Echelon - 1

This gamedev cycle has thrown every curveball at us you can imagine. Now, in the eleventh hour we've had to go through a name change. That's correct. Thyrian Defenders is henceforth to be known as ...

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May Schedule 2021

Hey folks! Hope everyone is doing well. There’s been a lot going on with my work lately. If you’re wondering why I haven’t released any original content in the past few weeks, it’s because ...

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Concept Album - 3

The story begins. All is well in the kingdom. All is flourishing, and the lovers are together, for now... We will visit this scene again a bit later in the story.  

You can see several ...

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Concept Album - 2

Here is the finished art for the first track of the album, which is also the title track. It's sort of an atmospheric epilogue of the story to come. I'm interested to know how you interpret it. View Post

Concept Album - 1

Hello folks. I've got some exciting news! Well, I'm pretty excited about it, and I hope you will enjoy a curveball in my usual content.

I recently took a freelance gig for a music producer, ...

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Thyrian Defenders - 81

Welcome to Hyperspace Beta. It will be a rough ride full of space wrecks from those who couldn't make the journey, but it's the only known means to reach the Ether system. Strap in tight!

W...

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Stone Language - 6

Curious formations found along Horse Thief Trail. I captured the epitome of a Kansas summer in this color scheme.

64x64px 128x128px canvas
30 colors
Photoshop

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April Schedule 2021

*Schedule updated as of the week 12-16. As mentioned in a recent post (Concept Album - 1), I will be sharing my progress on an exciting freelance project for the next several weeks. This replaces s...

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Thyrian Defenders - 80

Hey space jockeys! Here's the latest from a far far away galaxy we call Thyria.

After analyzing the feedback from testers, and observing their relatively slow progress into the game, we've ...

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Stone Language - 5

More neat rock formations I found hiking off the beaten path.

Covered in lichens and contrasting oxidization patterns, I found this one was quite complex to capture the details with great cla...

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Plotting a Course

It was raining all last weekend, and I was cooped up struggling to find inspiration for a new piece. I created several potential sketches, but nothing was calling to me. Finally, the rain stopped, ...

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Pixelmotion - 29

Plotting a Course

Aim for beauty, aim for good, and brace for the winds of chaos. Calm is only an interval between storms.  

184x244px
54 colors
72 frames
Photoshop

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Thyrian Defenders - 79

Magma Tetradon wants a bathing partner. Can you handle the heat?

One more intro scene down. Although the magma areas are pulsing, I might add a little something to make the overflow look like...

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Stone Language - 4

A stone monolith rests where land meets water. Mighty it stands today, but on a geological time scale its soft limestone structure will quickly erode into the beach.

64x64px 128x128px canvas<...

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Thyrian Defenders - 78

Save the dragons!

Got the intro to Draconia animated. Thinking of a few tweaks, but fair enough. Most players will watch these once and forget about them, so I don't want to go too crazy. A...

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March Schedule 2021

Hey folks! I survived the deep freeze of winter and spring is right around the corner. It's time to heat things up on the art front.

This month I have a packed schedule focused on completin...

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Thyrian Defenders - 77

After making the first jump through hyperspace, our heroes come upon Draconia, the dragon planet. Unfortunately, this beautiful world has also been struck by the Exodon. Not even the dragons could ...

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Stone Language - 3

Limestone cleavage by the lakeside. The only cleavage worth gazing at around this redneck watering hole.

A lovely mix of light and shadow within the early fall colors transforms an unassumin...

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Tutorial - 87 - Space Environment

Here I present a practical approach to environment design with a space scene. Much more explanation in the full feature.

2021-02-18 15:02:25 +0000 UTC View Post

Tutorial - 86 - Pickups

Oooh, shiny goodies. Go and pick em’ up! All items described in the full feature.

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