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Nabil

Nabil

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Nabil posts

Pavlov - Official migration to UE 5.1

Hello everyone!

The new update of Pavlov is finally out! Lot of new changes and the most important thing is the official migration to mod.io (you can check all the changes here: 2023-06-12 18:38:02 +0000 UTC View Post

Posing the Dragon

Hey everyone!

I hope you are all having a wonderful weekend,
Mine was very busy with all the boss fight and animations scene I'm making, but now I am focusing more on adding objects/mobs a...

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The lore is 90% completed

Hey everyone!

I've been working so much recently on the story and the boss fights, and I'm soo happy with the result. You have no idea how much i'm containing myself from not showing much jus...

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Big win for today!

Hey everyone!

I hope you are all doing well, i've spent the last few days to find a way to optimize a cool animation for the final boss (no spoil here :D).

The thing was that it is an ...

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Setting up materials

Hey everyone!

It's the weekend soon! I spent the week working mostly on lighting up the scene, improving current areas but today I wanted to work more on polishing textures for certains block...

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Into the details

Hey everyone!

I hope you are having a wonderful week so far,
As you guys know in my recent post i've been working a lot to light up the whole scene, and since the map is huuuge It takes a...

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Working on the Ender Castle

Hey everyone!  

I hope you are all doing well :D
I've been working a lot on the lighting recently but decided to take a small break to improve how the end will look, since it will i...

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Extension for the nether and lighting up the scene!

Hey everyone!

I hope you are having a lovely weekend :D
For my part, I am continuing the work on lighting up the scene, but I also worked a lot on the nether extension, I wanted to include...

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Inspiration found!

Hey everyone!

I hope you are all doing well, and having a great week so far :D
Few month ago, I posted a WIP image saying "Looking for inspiration", and trust me, filling a zone could be a...

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Into the details...

Hey everyone!

I hope you are all doing very well,
I am sorry for the lack of update recently on my patreon, but as you know I was working on the final area and boss stuff and I didn't want...

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Working on bringing the story to life...

Hey everyone!

I hope you are all having a lovely weekend :D
For my part, i've been spending the past few weeks to continue the work on the lore, working on the final zone and most importan...

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Working on the story...

Hey everyone!

I hope you are having a wonderful weekend,

I am currently working on the story of the map, so right now i'm rigging a book :D
One thing I really wanted with this map i...

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Working on the lightning!

Hey everyone!

Sorry for the lack of update recently, I have been very busy with school but mostly a light issue bug that took me days to fix.

The issue was that the sun light was going ...

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Time to upgrade Oasis: MInecraft Zombies

Hey everyone!

I hope you are all doing good,
The new modkit version is out and it is time for me to start upgrading every maps,
starting with Oasis: Minecraft Zombies.

I hope the...

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Particle effect prototyping

Hey everyone,

I hope you are all doing good,
I am continuing my prototypes and this time it is on particle effect, right now I am just on a learning state of particle effect with Unreal E...

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New modkit update!!

Hey everyone!

I hope you had a great weekend,
The modkit is finally here! It is only available for mapmaker right now to migrate their maps to the 5.1 engine upgrade and to mod.io.
It a...

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Status of modeling the map: 95%

Hey everyone!

I hope you had an amazing week,
for my part I had school exam (while i'm completly sick) so I couldn't work a lot on the map, but I did some progress on the last area, only ...

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Texturing the last dimension!

Hello everyone!

I hope you are all having a great weekend :D

I've been spending this week working on new area, i'm getting very close to the end of modeling/texturing, because as you kn...

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No spoil, but something big will happen...

Hey everyone!

I hope you are doing amazingly well :D
For my part, I'm doing fine, I did so much progress on new zones and tech to impress you all :D
The models of the map are now at 80%...

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Preparing boss fightS...

Hello everyone!

I hope you had a wonderful week, it's now the weekend, and I did so much this week that I don't want to spoil, but here is a sneak peak at one of the many boss fight that will...

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New feature ahead! - Companion system

Hello!
I hope you're having a lovely weekend <3

I spent the last few days prototyping a new Companion system for the upcoming map (and it will probably be included in both Oasis and Pa...

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Pavlov coming to PSVR !

Hello everyone!

I hope you are all good, it's the weekend soon, and I don't know if you've read the news, but Pavlov VR is officially coming to the PSVR, and with crossplay!

This is a ...

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Looking for inspiration

Hey everyone,
I hope you had a great weekend,

For my part, i've been spending the last 2 days on trying to find inspiration for this area, it will be a way leading to the watertemple.
<...

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New mob joining the roaster 👀

Hey everyone!

I hope you all had a wonderful week,
For my part, I was at school this week so didn't have much time to continue prototyping stuff for the new upcoming update but this mornin...

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Modeling the new map

Hey!
Another update on the new map that I wanted to share, i've been thinking about remodeling it with some upgrade and using a voxel technique to make blocks looks great and cool :D

You k...

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A new way of modeling the new map

Hey everyone!

I hope you're all doing great,
As we are all waiting for the new pavlov update to come out, i've been wanting to do something while waiting it. I finished the first layout of...

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Redoing Oasis - Pavlov UE5 preparation update

Hey everyone!

I hope you are all doing good,
I am very focused on the upcoming update, I've been doing some test with the map itself on the UE5 version, and i've been thinking about upgrad...

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Pavlov update is near!

Hey everyone!

I hope you are all doing amazingly good and having fun during these holidays :D

We are all eager to see what the new update to 5.1 is about, it is apprently possible to p...

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Bug fix for Oasis and Pandemic

Hey everyone!

I hope you are all doing good :)
Recently i got report about a bug that made oasis and pandemic cause crash on startup, I reported this to one of my friend in the Pavlov dev ...

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New Unreal Engine 5 tool for modeling maps

Hey everyone!

I hope you are all doing amazingly good :D
As you guys already now, I am waiting for the new Pavlov VR update (the migration from Unreal Engine 4 to Unreal engine 5) before c...

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