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YedaGames

YedaGames

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Sprites again!

I had to censor Kushari's outfit. You can imagine what's under the black box. Everything else is just the way it should be.

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Even more Blake's sprites!

He was a good girl recently, and deserves some treats.

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Weekly progress report #29

Hello! Time for another weekly report.

Sorry for not making a special picture this time. I just finished rendering a huge (and, without a doubt, a future fan favourite) scene, and I'm just ex...

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Let's talk about the story

And if you don't want to talk about it, you can look at Blake examining dr. Lowe's polished hog.

Okay, first thing first, I have some bad news. Bree's gardening scene is giving me a lot of sh...

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Sprites!

Yes, yes, here's Bree's outfit for working at the greenhouse, Lucia's semi-formal dress, Suya's flat clothes, and… wait a minute. Melinda changed her hairstyle! Oh my goood!

I need your opi...

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Just two friends watching a movie

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New Blake's sprites

Last couple of weeks was pretty rough for Blake, so Melinda decided to treat him a little. Notice how different the clothing that she chooses from the one picked by Rebecca. (I mean, it's pretty ob...

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Weekly progress report #28

Hello! This is the first progress report for v0.9, and I have a lot to say today. Buckle up.

First of all, sorry for not putting the story poll up last week. I got a little burnt out working ...

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Shattered version 0.8 public version

Is finally released. It's been a long road, and unfortunately not without some setbacks, but we're finally here. Like always, you can download it in my 2020-06-30 16:52:34 +0000 UTC View Post

Weekly progress report #27

Hello. Time for another progress report.

I'm very sad to notify you, that apparently Shattered is now popular enough for people to steal the test version and upload it to the internet. No onl...

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Shattered 0.8 test version is released!

There it is. In my Mega folder. 176 renders, 70 sprites, 70000 words of dialogue. It is a huge, huge u...

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Weekly progress report #26

Hello. Time for another progress report. Hopefully, the last for v0.8.

Things are moving forward, folks, but make it unevenly. The renders are almost finished: 144 out of ~150–155, so there...

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Something to think about

Hello. This time instead of a regular text post (we kinda settled most things already, at least when it comes to v0.8), I want to ask for your opinion on a subject which fate I haven't decided yet....

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Redhead sprites

By the way, if you're on Nonchalant Maid tier or higher, you can still vote in the event poll one post below. It's important because for now we have a tie between Iris and Taeng. And you know what ...

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Sprites!

Too many girls and not enough boys. But I'm working on it.

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Weekly progress report #25

Hello. It is time for another progress report.

I'm happy to tell you that after my technical difficulties that ruined my schedule for Friday and Saturday, I'm back on track. And I'm a little ...

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Let’s talk about Bree

Good news. I’m getting my monitor in a couple of hours, so I’ll be able to resume work tomorrow. Phew. Not much time lost, and no scenes are about to get cut. What a relief.

So, let’s ...

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No sprites today, sorry!

Guys, I’m very sorry, but I won’t be able to post the sprites today, because my monitor just died, so I can’t get the access to my computer files right now. I already ordered the new monitor,...

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Even more sprites

Girls, girls, girls.

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Weekly progress report #24

Hello!

It is time for another progress report. And I have mixed news for you. On the technical side, everything is just amazing. I have 48 renders made already (plus 20 sprites and one backgr...

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Something about Rebecca

Hello.

I already mentioned it in the patron channel on Discord, but for the next couple of weeks I'm setting a new schedule for Patreon posts. It goes like this: on Monday and Thursdays we ge...

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New sprites

Have you seen Troy smile before? You haven't.

I'm happy to say that the work is moving extremely fast so far. In just four days I was able to make  ⅕  of all the renders from v0.6...

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Plans for v0.8

Hello! Welcome to June, and thank you all for staying with me. As always, your support is invaluable, and helps me in many ways. Now that v0.7 is done (but not forgotten!), it's time to reflect a l...

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Shattered version 0.7 public version

Is finally released. Phew. You can find it in my Mega folder.

And I thought developing v0.6 was long and difficult. Ha. This one cost me some blood, but I'm pretty satisfied with the result. ...

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Weekly progress report #23

Hello. This is the final progress report for May and version 0.7. I believe some of you have already tried the test version, and your feedback was pretty important for me, and helped to weed out th...

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Shattered 0.7 test version is released!

Go grab it at my Mega folder. This time it's significantly more compressed than before, so expect slig...

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Weekly progress report #22

«I'm sorry, were you asking why aren't you reflecting in the mirror behind me? Well, that's because it triples the time of rendering, of course.»

Hello! It is time for another progress repo...

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Even more sprites

Busy-busy-busy.

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Weekly progress report #21

Taking a ride far, far away.

Hello! Time for another progress report. Usually right in the middle of the process I don't have much to report, and today is not an exception. Renders are being ...

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More sprites

This one is a full girls edition. Though four of them have dicks, but that's even better, right? Taeng's sprite is censored, so you know there are some goods under those boxes.

As for the dev...

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