I haven't announced it on YouTube yet, but technically the Community Character is complete and is now available for download on my Art-Station here!:
2021-11-24 05:05:05 +0000 UTC
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Bit of an announcement - Tomorrow I plan to release the completed community character-!! Within the next 24 hours, we will provide a fully rigged GG Anime Style shaded character for all who need it...
2021-11-23 08:12:23 +0000 UTC
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Thank you to everyone for dropping a vote in the last poll - It was one of the most land-slide vote results we've ever had here on the Squad, so I'll definitely be making a Anime Shader export vide...
2021-11-19 09:08:22 +0000 UTC
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Alright Squad! So, today I made solid progress! This was the test of truth - To see if the Anime Shader we developed from Blender could survive and export over to a game engine like Unity - And, I'...
2021-11-17 06:03:31 +0000 UTC
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Thank you so much to everyone who shared information, thoughts, and advice on the Video Quality issue last post - I really appreciate it, and it seems to be more an issue with YT than my Software, ...
2021-11-12 08:40:31 +0000 UTC
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Hey Squad, today I wanted to get some input/opinions/recommendations regarding video recording options. As some of you know recently I upgraded to the newest version of Camtasia, but to be honest I...
2021-11-11 10:15:22 +0000 UTC
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While we are waiting for the release of Blender 3.0, I'd like to announce the next project we have incoming and where it falls in our plans for future character content creation :)
2021-11-08 03:38:46 +0000 UTC
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So this month is going to be a be a little different from usual. Instead focusing on tutorial videos, we're going to focus on creating characters for the community to download - It's a long process...
2021-11-03 07:15:00 +0000 UTC
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Alright Squad, here's the debrief for our October Performance! It was EXTREMELY chaotic for me because of the sheer number of assets that needed to be Anime Textured, but not only did we barely mak...
2021-11-02 07:17:57 +0000 UTC
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Today I wanted to take a second to welcome all the new faces, and properly introduce the purpose of this channel, as well as my goals and aspirations for the future - There's a lot going on, so her...
2021-10-31 13:06:34 +0000 UTC
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Well, Squad... We have finally completed ALL the enemy characters for our game. Today, I'm happy to announce that the Final Boss is textured, anime shaded, rigged, and ready to be exported to Unity...
2021-10-30 04:32:53 +0000 UTC
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So, I thought about our options some more and I'd like to share what direction I'm feeling will probably be most optimal. It looks like Blender 3.0 will probably be released in about a Month, that'...
2021-10-27 06:57:08 +0000 UTC
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Hey Squad, and welcome to all the new faces that joined in the past few days :)
I'd like to share some of the thoughts I've been running through, the issues that they pose for our channel. Clear...
2021-10-25 08:12:29 +0000 UTC
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I'd like to wrap up the series with some closing thoughts and important discoveries I've found practicing Guilty Gear Anime Shading the last 2 years. There are some hidden costs and benefits to thi...
2021-10-23 10:05:22 +0000 UTC
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Thank you everyone for voting in the last poll and sharing your input-! It was EXTREMELY close - When adding the YouTube votes to the Patron votes here it was basically dead even. Animation won by ...
2021-10-17 07:58:05 +0000 UTC
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Just wanted to get a quick poll to see what direction you guys would like to see us go in the next month. After this month is over, we'll will have all 9 Enemies for the game completed. This will o...
2021-10-16 11:53:29 +0000 UTC
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Hey Squad, it's been an extremely hectic and crazy last few days, but I finally found got a chance to collect my thoughts and make a few updates here. First, I would like to say thank you to everyo...
2021-10-14 04:59:23 +0000 UTC
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Today I present the FINAL Anime Shading Tutorial - A complete workflow demonstration from A to Z - For anyone looking for the entire workflow in a single video, the Process can now be binged in the...
2021-10-11 10:15:55 +0000 UTC
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Hey Squad, I Just wanted to share some thoughts that have been juggling with the past few days. My priority on this Channel is of course tutorials, however I am also taking our game project very se...
2021-10-09 13:39:02 +0000 UTC
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So, for the final video you guys voted in favor of a "Comprehensive" A > Z tutorial that shows the entire Anime Shading process. Now, I've been thinking for quite some time on what the best way ...
2021-10-07 08:55:05 +0000 UTC
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I often get asked about my retopology workflow, but the truth is I use a mix of different softwares together - Today I'll demonstrate the fastest Retopology Workflow I've found so far-!!
2021-10-06 08:36:52 +0000 UTC
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Alright Squad, these are our Mission Objectives for this month - We'll close the series with a few extra videos to tidy up everything, and make a short pivot to talk about the upcoming release of B...
2021-10-04 06:51:23 +0000 UTC
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Hey Squad, It's been a LONG couple months, but as of the end of September, we have finally completed the Anime Shading Series -!! - I've shared just about everything I've found in a nice (28 Video ...
2021-10-02 07:00:17 +0000 UTC
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Today we'll take a deep look into how the Professionals usually go about drawing detail and edge lines into their Mechs - As always, hope it helps-!
2021-10-01 07:14:10 +0000 UTC
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So, the my bro has recently purchased a 3D printer, As the first test, he decided to try print out the Phazon Suit from Metroid Prime 1 - Now in all honesty, I don't have a lot of experience 3D pri...
2021-09-28 05:48:34 +0000 UTC
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Hey squad, Just wanted to give a little status update and share my thoughts about upcoming future plans - So, there are only 2 tutorials left now for the Anime Shader series. Looks like we'll be fi...
2021-09-26 05:23:31 +0000 UTC
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Knowing "how" to do something, and knowing "what" to do are 2 VERY different tasks. Here's everything I've learned about drawing Detail for Anime Style Characters-!!
2021-09-24 03:26:18 +0000 UTC
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It took like 7 years, but we finally got our MOTION CAPTURE GLOVES!!!! Rokoko of course - I'm not entirely sure how well they perform in comparison to the Advertisements, but this is definitely som...
2021-09-23 07:10:43 +0000 UTC
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Texturing an AO map is pretty easy, but setting it up can be a challenge if you've never done it before - So, here everything you need to know in order to start drawing details onto your character!...
2021-09-18 05:41:34 +0000 UTC
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Thank you to everyone for voting in the last poll - Looks like retopo is something that I'll be going over before we close the series this month. As many of you know, I've been steadily training an...
2021-09-16 07:38:15 +0000 UTC
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