NokiMo
MipDev

MipDev

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MipDev posts

Dev Update 03/10/2020

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Game design is often about compromises, while I want players to have full use of the rollback feature, it’s been brought to my attention that it can be (and is) used to basical...

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Dev Update 26/09/2020 Update time!

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So as you may have noticed, I released the second tech demo of Body Language yesterday to all patrons. I’ve gotten some feedback and bug reports back so I’ve spent most of my...

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Dev Update 20/09/2020

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This  week was mostly focused on smaller tasks, as most of my time went into  buying, assembling and configuring a new computer. No more potato dev machine! ...

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Dev Update 12/09/2020

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Most important stuff first: I'm gearing up for a second tech demo release in a few weeks. This time I'll be releasing it for all patrons. My goal is to start get...

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Dev Update 05/09/2020

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It's been a mixed week. The main feature I had planned to work on, scene replay, turned out slightly more complicated than I figured. So I had to put it on hold until I get the t...

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Dev Update 29/08/2020

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Since last week's update was dedicated to the background artist poll, we've got some catching up to do in this one.

Last week I released a bugfix version for 2020-08-29 14:18:10 +0000 UTC View Post

Background artist search, feedback wanted!

As you know, I've been looking to add a background artist on commission to the project. I've sent a commission to three different artists asking for a "messy hostel room". I have my own favorite am...

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Dev Update 15/08/2020

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And another week goes by. Phoenix is still working on the mood system sprites. Her work schedule is still a bit wonky (to be expected with a newborn). In order to help speed thin...

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Dev Update 08/08/2020

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It's nice ramping back up to a normal working pace. This week I've managed to (finally!) wrap up the writing on the first date with "ballet girl". I like the way it turned out qu...

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Dev Update 01/08/2020

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Hey look it's August already, man that went by quick. As expected I still didn't have much time for the game this week. I did manage to squeeze in one task that pretty much every...

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Dev Update 25/07/2020

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Let's start with the good news, Phoenix is back to work! She's already completed one of the commissions that were left unfinished before she gave birth. And I'm now figuring out ...

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Dev Update 18/07/2020

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As I've mentioned in my last update, I'm taking July slow. So I only did a few small things this week. In response to some insightful feedback I've added a short event for unlock...

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Dev Update 10/07/2020

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Yeah so this is going to be another one of those real talk updates. As you may have noticed, I paused the patreon for August. This is for two reasons. The first is that Phoenix i...

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Dev Update 04/07/2020

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This week went by fast! I'm a bit swamped at my day job lately and moving my brain into writing mode after that is proving difficult. The first date with each girl needs to serve...

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Dev Update 27/06/2020

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This week was a bit mixed. I had very little free time during the week, but the weekend turned out to be rather free and productive. While my main task is still writing, and it i...

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Dev Update 20/06/2020

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The typo hunt continues! I've gotten feedback on the tech demo from more players and have been doing what I can to address the issues. I've also finally got the dialogue export-i...

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Dev Update 13/06/2020

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Since the Body Language tech demo release last week, I've gotten back a bunch of helpful feedback. In response I've been fixing bugs, editing dialogues and polishing up the UI al...

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Dev Update 06/06/2020

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Holy shit, version 0.0.2 (tech demo) of Body Language is starting to roll out to those that expressed an interest in testing it! I've already gotten very helpful feedback from AW...

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Dev Update 30/05/2020

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This week was spent on a variety of small tasks and bug fixes preparing for the tech demo release. I'm still fighting against one of the bugs, so that release will need to wait u...

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Dev Update 22/05/2020

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I had to be a bit vague in the last update for reasons that will become apparent shortly. As you know, I value transparency highly and keeping you all in the loop is important to...

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Dev Update 16/05/2020

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This week I focused on the games mood system. I'm still refining it, but it's looking rather nice so far. The basics of the system are rather simple. When you go to chat up one o...

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Dev Update 09/05/2020

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I'll be frank, this week went slow. My day job demanded more of my time then usual. And while I did get a bunch of game tasks done, I didn't make it to the feature I was looking ...

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Dev Update 02/05/2020

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This week was a bit crazy. First off, in case you didn't catch it, Bell Master was part of a charity 24 hour stream over on 2020-05-02 17:42:00 +0000 UTC View Post

Dev Update 25/04/2020

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As I've already mentioned elsewhere, I'm proud to let you all know that Bell Master will be included in a 24h stream for charity! Starting 7pm UK time on Saturday you can catch t...

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Dev Update 18/04/2020

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First off, let me say hi to the new Patrons. I know things are financially crazy out there, and making the choice to support anyone for even a dollar isn't a trivial one, so than...

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Dev Update 12/04/2020

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Has it been a week already?! This one kind of got away from me. I managed to write the intros for all three girls. I'm still not all that confident about finding the right voice ...

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Dev Update 03/04/2020

  

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It's been full steam ahead this week as I got down to adding a ton of quality of life features that should make the game that much smoother to play.

Infi...

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Dev Update 28/03/2020

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This week was spent focused with one task in mind, rollback. Anyone who's ever played a renpy game is familiar with this helpful feature. At any point, if you misclick, or want t...

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Dev Update 21/03/2020

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Alright, let's start with the obvious. The current situation is... challenging. My country is currently on lock down. All non essential jobs have shut down and anyone caught outs...

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Dev Update 14/03/2020

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Let's talk minigames. Some players love them, some players hate them. Personally, I think they're a nice way to bring some minor gameplay into a VN and are slightly more interest...

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