I think we are about half-way done with Chapter 4. Somewhere around 590 renders. Setting up scene 7 currently. It's a bit of a beefy one, mainly because of the fact that it's really two scenes that...
2024-05-19 20:12:54 +0000 UTC
View Post
I stumbled across some extra render time this week. I thought I wasn't going to have any time to render after Sunday, but turns out I wasn't correct. As of right now we are about a half day away fr...
2024-05-11 17:24:33 +0000 UTC
View Post
So we are probably half way through scene 6, added the 4th wall to the Barbershop. Landed on 467 renders. Re-rendered a handful because I got lazy with the lighting. This week I'll finish up the ne...
2024-05-05 21:10:10 +0000 UTC
View Post
I dropped my own ceiling in, using the existing textures. It's not a great location as it only has 3 walls and those walls are all connected which makes it hard to get the camera in a good position...
2024-05-04 20:04:38 +0000 UTC
View Post
I changed the way too cheerful colors of the chairs and killed the overhead fluorescents. Unfortunately the light banks were built into the set a little too well, but I'm sure I can fix that with s...
2024-05-04 19:27:40 +0000 UTC
View Post
So I put a few items in that I thought worked nicely with the environment, but didn't really feel like it was a Pecker PI environment. So I changed some things...
2024-05-04 19:23:47 +0000 UTC
View Post
Currently working on renders for scene 5. I think I'll finish that today and at least set up scene 6, which only has familiar characters but new environment. The image is of the bartender Rebecca, ...
2024-04-29 18:29:45 +0000 UTC
View Post
I'm working on renders and the menu design and was thinking about losing the About section all together. However, if anyone reads that page, I will happily revamp it. The main menu is nearly done, ...
2024-04-28 17:57:28 +0000 UTC
View Post
2024-04-26 20:44:44 +0000 UTC
View Post
There's a little poke through by her hand that I'll fix in PS.
2024-04-26 20:43:32 +0000 UTC
View Post
Got 353 renders total as of today. Got a poll for preferred menu. I will obviously make the decision in the end, but if I'm not sure...the poll will have an out sized influence.
I started the...
2024-04-23 21:17:12 +0000 UTC
View Post
It's not difficult to see the creative genius behind these pieces of art. But which one do you prefer?
2024-04-23 20:04:51 +0000 UTC
View Post
2024-04-23 20:00:18 +0000 UTC
View Post
I like this one. It kind of ties the new elements with the old. I'll keep tinkering and see if there are another couple of options that we can vote on.
2024-04-21 06:29:27 +0000 UTC
View Post
I have 2 other variations on the same thing. I think it's really just the image that goes over the menu (in this case the art deco city) that will change. I'm going to attempt to animate a flicker ...
2024-04-21 05:56:28 +0000 UTC
View Post
I had a few minutes today to work on this menu image. The original concept was much more involved, but I might keep it simple and clean. Still going to work on another couple of pieces, but I'm ver...
2024-04-20 21:36:15 +0000 UTC
View Post
Finally scene 4! The image above is 10 different renders as my PC had real issues staying awake for this one. I thought it was worth it to have a render that shows us that the world isn't just Peck...
2024-04-16 20:41:00 +0000 UTC
View Post
Back from my work trip, and today is the first of 3 render days. 3-4 renders before starting on scene 4, which is also substantial, and it leads directly into a split 5 or 6 path. Should be fun. 3 ...
2024-04-14 21:24:31 +0000 UTC
View Post
Today I landed on a total of 244 renders, which is a little shy of my goal. I'm heading out the door in 15 min for my work trip, but wanted to give a brief summary of what is happening. I think my ...
2024-04-08 20:14:01 +0000 UTC
View Post
So I already wrote 3 paragraphs of this and erased it, so this time it will be a little briefer. Vote for as many as you like (I like them all). A couple have been left off the list as they probabl...
2024-04-06 02:28:43 +0000 UTC
View Post
This week lands us at 192 total renders. Still working on scene 3. I'm so happy I didn't open my mouth about when scene 3 would probably be done. I was sure it would be done on Friday, with time to...
2024-03-31 01:20:44 +0000 UTC
View Post
So I had a few minutes to set up a render and decided that I would start the process on the new menu. It will be one or two pieces of the banner (still working out the exact design, but this render...
2024-03-26 01:35:22 +0000 UTC
View Post
First few days of rendering this chapter. Total of 115 renders takes us past the middle of scene 3. I think I have also located some more music, same genre, but a little more variety. Next week wil...
2024-03-24 02:40:59 +0000 UTC
View Post
Also thank you to the subscribers who have endured the long road to the chapter 3 release. The support from all of you, be it a small gathering, means everything. The coding portion of this project...
2024-03-21 17:36:51 +0000 UTC
View Post
Today I will put the animations into their slots and the chapter will be officially done. I will circle back around and replace the animations once I get closer to the end of the episode. In the la...
2024-03-15 15:30:01 +0000 UTC
View Post
I decided to rename the case logs as I made the mistake early on to name it after the current chapter in development...which I realized quickly made no sense. But when I commit to a stupidity, I st...
2024-03-11 17:11:45 +0000 UTC
View Post
No I didn't erase all my code...although, writing that sent shivers down my spine. I should back up my code asap. I uploaded the latest version of the game. The difference is the player cards are n...
2024-03-09 01:05:56 +0000 UTC
View Post
So, while I am away from the PC, I've been working on the Player Cards and it's functionality. Funny not funny that it took me a week working on the code and it was still not doing what I wanted it...
2024-03-06 19:10:48 +0000 UTC
View Post
A bit slower than I would like, but here it is!
2024-02-24 18:24:37 +0000 UTC
View Post