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NoxiousGames

NoxiousGames

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Next Garden Monster!?

Tossing this up to see how everyone feels about the next batch of planned monsters to be added as normal Garden Monsters. Essentially that's any monster which isn't a character (Shadette/Alraune), a F...

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New Monster; Direwolf

Introducing our first Beast type monster; the Direwolf. This also marks the second notable fetish included in the game, the first being Futanari. The game will eventually host a sandbox mode where the...

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All Versions Updated

In lieu of the Halloween patch I had planned, which turned out to be little ambitious at this stage of the game, I've pushed an early update to all versions with the new content. This contains the new...

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Silver+ Patron Release, Nov 1st (v0.9.5)

Halfway patch here for you lovely people. Password is the new one for November, you can find it under the Passwords Featured Tag. But I'll also put it here;

jNZWE2KKXS7aqqz9 

I've also bu...

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Passwords Updated

Added this months passwords to the posts under the 'Passwords' Featured Tag. Working on pushing the new content to all builds, should be up in about a half hour.

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Discord Roles

Just a post to remind all the Patrons in the Discord to send me a message on here containing your Discord Username, and I'll update your status :)

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November Planned Rewards

Here is the list of rewards I have planned for November, in addition to all the other updated content through the month :)

November 1st - Early Stable Patch; Silver+

November 9th - New Monster...

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UI Updated / New Stats

Long overdue UI Update. Probably still not final, but much closer to the final thing. Along with this you can see all the new Stats and their visible effects on the monsters. Not all of these are in t...

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UI Change

Updated the monster panel UI slightly to display more information. I'm adding 3 new attributes to the game, Skill Charisma and Wisdom. These will each have their own effect in battle and in monster in...

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Item Decay and Nutrition

I'm working on the hunger system a little bit for the next update. Right now it seems like no matter how many trees you have it's never enough to sate the monsters. So I did some math and came up with...

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Updated Development Build

Updated the Development Build with tool use FX, monster emoticons, and new item hover tooltip info. 

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Game FX

In the spirit of new clarity offered by the emoticon update, I'm fleshing out some other aspects of gameplay. One of the most important, long overdue being sound and particle effects from tool use. Sh...

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Current Emotes

Re: My Last Post, these are the icons which are currently working in the game. I'll briefly explain what each one does, in normal reading order.

Love: Two monsters are about to have sex

No Lov...

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Emoting Monsters

One of the gameplay elements I've been struggling with for a while is how to unobtrusively display important changes in, or interactions between, monster girls. For example, if you instruct two monste...

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Quick Patch to 0.9 versions

Uploading new versions to the old links posted before. I was alerted to a glitch which caused the ax to stop working - a fun old glitch from the past few of you may remember. This time it popped back ...

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New Secret Character??

So the new secret character I've been keeping very hush hush came out in this version release. Her name is Shadette Sunflower, and she's part of a deal I've got with ShadyCorner :)

She will toss out...

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v0.10 Planned Features

There's contention over the correct version number. Keep in mind it's not a decimal number in the mathematic sense, therefore .10 is very different from .1

...Migrating the old list! This will fill ...

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New Versions, 0.8/ 0.9!

All versions have now been updated.
Free build has been updated to 0.8: https://noxdev.itch.io/monster-girl-garden...

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Silver+ Patron Release, Oct. 15th (v0.9)

Here you go everyone, the password will be the new October password:

N5BXYBJpjmLcPVMJ

The Item Code to recieve the new secret character is:

0877942934

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New Versions, Slight Delay

Hey everyone, as per my usual fashion I'm trying too hard to cram all the possible features I can into the next version release. This has translated to a lot more work this time than I was expecting.<...

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Unintended Consequences of Dynamic Interactions

In this picture a newly born Neko watches as her parents duke it out, for whatever reason. I'd like to take a moment to reflect on the infinite possibilities of monster interactions in my game, and ap...

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Updating Dev and Gold Builds

It was pointed out to me that Gold members do not have access to the new trees and flowers. I'm updating a new build tonight to Gold, and I may as well give it to Dev as well, where the new seeds have...

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Stone Fences Added!

Read more about the difference in fence types below, but basically they keep even Visitor Monsters out of certain areas. However the new 'Beast' type monster may knock these down.

2017-10-13 03:51:42 +0000 UTC View Post

Thanks Page Amnesty

Here is the current Thanks Page displayed in game. I've tried very hard to keep up with asking everyone for a name to add, and adding them as soon as I'm given one, but I'm sure I've missed a few of y...

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Ruby Commands, Dev Build Update

The Development Build just got another update tonight. I also wanted to mention something I forgot to make openly public, which is that Ruby Level patrons get access to a certain set of commands other...

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Pushing Update to Dev Build

Pushing an update to Dev Build tonight, this will contain all the recent fixes and marked content contained in this post: 2017-10-11 03:55:46 +0000 UTC View Post

More on Feral Monsters

I'm honestly so happy with how this texture turned out xD

Anyway, this post is about the differences between Normal and Feral Monsters. You may have noticed that all visitors monsters colours appear...

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Zoom Control Added to Player Mode

Player Mode can now be zoomed in and out, even during H-scenes with the player and monsters. Now that this is in, I can see that certain scenes need to be tweaked a little bit so the animations play p...

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Fences/ Gates Fixed

I wanted to make a post specifically about this update, I've consolidated all of the decorations in the game into one Class. This way the save system can save all decorations in the game using the cur...

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Development / Gold Builds Updated!

Both the Development and the Gold Builds have both been updated with the new Lesser Succubus texture! Here are the links to the files, however you will only have access if you have pledged the appropr...

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