Zenith Trajectory - Shackled City
Dungeon Magazine #102 came out with the next adventure in the Shackled City adventure path ...
2024-12-03 14:14:21 +0000 UTC View Post
Dungeon Magazine #102 came out with the next adventure in the Shackled City adventure path ...
2024-12-03 14:14:21 +0000 UTC View Post
Below are the links to all of the map files relating to this adventure. If you would like to have a detailed map of a specific area of these maps, please message me and I'll do the best I can. 2024-12-02 01:53:26 +0000 UTC View Post
Dungeon Magazine #98 came out with the next adventure in the Shac...
2024-12-02 01:46:28 +0000 UTC View Post
Dungeon Magazine #139 debuted an adventure path called the Savage Tide with the adventure "...
2024-12-01 22:06:50 +0000 UTC View Post
In the 11th installment of the Savage Tide, the characters head down the River Styx to treat or face off against the likes of Iggwilv, Orcus, Malcanthet, Obox-Ob and Charon. 2024-12-01 21:33:19 +0000 UTC View Post
In the 11th installment of the Savage Tide, the characters head down the River Styx to treat or face off against the likes of Iggwilv, Orcus, Malcanthet, Obox-Ob and Charon. 2024-12-01 21:21:49 +0000 UTC View Post
This post contains all of the high resolution, player, DM and gridded maps. Also, below, you'll find several encounter areas that are detailed in the Shackled City adventure path. Here you will fin...
2024-11-30 20:17:09 +0000 UTC View Post
This is Cauldron, a small city of nearly five thousand that was built long ago in the caldera of a dormant volcano. Beginning with 2024-11-30 20:02:23 +0000 UTC View Post
Update: 4/12/25: The Den of Harrodroth and Rift Canyon Cliffs have been completely recreated and (I hope) improved.
Update 11/27/24: The Maze of Menhirs has been redrawn, adding much more d...
2024-11-22 15:54:07 +0000 UTC View Post
Here are the different supporter versions of these maps in higher resolution.
This adventure takes place in the River Quarter of the Free City of Greyhawk and was printed in 2024-11-21 19:49:38 +0000 UTC View Post
This adventure takes place in the River Quarter of the Free City of Greyhawk and was printed in Dung...
2024-11-20 14:58:57 +0000 UTC View Post
These maps were created in 2019 for Ryan Benter, a friend and fellow adventurer.
In 1995 I met Ryan Benter, who - I quickly discovered - would be one of the best friends that anyone could eve...
2024-11-19 23:23:32 +0000 UTC View Post
These are the city and other related maps inspired by the adventure, "The Fate of Istus", writ...
2024-11-12 23:53:51 +0000 UTC View Post
In 1989 the book "Fate of Istus" featured many adventures in the world of Greyhawk that c...
2024-11-12 23:10:10 +0000 UTC View Post
Call it a sanitarium, asylum, or a hospital, it's a great place to create haunted adventures in any campaign. This sanitarium has three stories, a basement and two wings, not to mention the creepy ...
2024-11-05 16:21:40 +0000 UTC View Post
Call it a sanitarium, asylum, or a hospital, it's a great place to create haunted adventures in any campaign. This sanitarium has three stories, a basement and two wings, not to mention the creepy ...
2024-10-28 22:38:07 +0000 UTC View Post
This is my rendition of Tenser's Great Keep near Magepoint. In 1998 an extraordinary adventure designed by Roger E. Moore and cartography by Sam Wood was released called 2024-10-23 15:10:46 +0000 UTC View Post
This is my rendition of Tenser's Great Keep near Magepoint. In 1998 an extraordinary adventure designed by Roger E. Moore and cartography by Sam Wood was released called The Return of the Eight. Te...
2024-10-19 19:46:53 +0000 UTC View Post
Porphyry House Horror was an adventure printed in Dungeon Magazine #95 written by James Jacobs, ...
2024-10-19 19:22:22 +0000 UTC View Post
Porphyry House Horror was an adventure printed in Dungeon Magazine #95 written by James Jacobs, cartography by Christopher West. This adventure was developed using information from the Book of Vile...
2024-10-16 18:02:26 +0000 UTC View Post
I was inspired to build this map based on an adventure called "The Haunt" by Phil Beckwith (P.B. Publishing). 2024-10-13 20:35:14 +0000 UTC View Post
Dungeon Magazine #146 came out with the next chapter in the Savage Tide Adventure Path called "Serpents of Scu...
2024-10-05 17:11:35 +0000 UTC View Post
Dungeon Magazine #131 contained an adventure called the "Prince of Redhand" which was part ...
2024-10-01 21:11:14 +0000 UTC View Post
These are a collection of maps associated with the Savage Tide adventure called "Wells of Darkness" which took players deep into the Abyss. The maps included are: Pazunia, the Plain of Infinite Po...
2024-09-30 18:42:53 +0000 UTC View Post
Update June 18, 2025: Divided's Ire is an extremely large map, too large to be used in any VTT. This map has been completely redesigned and sectioned into areas that CAN be used be...
2024-09-27 15:01:51 +0000 UTC View Post
Update June 18, 2025: Divided's Ire is an extremely large map, too large to be used in any VTT. This map has been completely redesigned and sectioned into areas that CAN be used b...
2024-09-27 14:22:00 +0000 UTC View Post
I've always been fascinated by the idea of the Abyss. With its infinite layers of cold, hot, undead, fiends, you name it, it's there. For higher level adventures it opens up a vast realm of possibi...
2024-09-27 12:23:39 +0000 UTC View Post
Dungeon Magazine #134 had the adventure "Into the Wormcrawl Fissure" which was the next adventure along the Age of Worms Adventure Path. From the Wormcrawl Fissure itself, to the Apostle Caves and ...
2024-09-25 15:56:06 +0000 UTC View Post
The final adventure in the Age of Worms adventure path is Dawn of a New Age from Dungeon Magazine #135. In it the party returns to the city of Alhaster to prevent the release of Kyuss into the worl...
2024-09-25 15:51:10 +0000 UTC View Post
The final adventure in the Age of Worms adventure path is Dawn of a New Age from Dungeon Magazine #135. In it the party returns to the city of Alhaster to prevent the release of Kyuss into the worl...
2024-09-21 15:14:31 +0000 UTC View Post