This technique/component will let you record Kinect data directly into a movie file and play it back, locked to the timeline. This is not inherently trivial as none of the movie codecs in TD suppor...
2022-10-21 00:02:15 +0000 UTC
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The video turned out to be pretty long-winded, the first few mins contain the jist of it, also in the text below :)
I am faced with a situation frequently where I have a Kinect V2 installati...
2022-09-25 22:07:17 +0000 UTC
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Working on two videos, but in the meantime I thought I'd continue my fav comps series with a nice and easy to use "volumetric light" shader by Matthew Ragan. I use this quite a lot, adds a nice fla...
2022-09-20 21:54:14 +0000 UTC
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Hey all, tomorrow and the day after I'm holding a two-session CHOPs workshop where we'll go from the basics to more advanced topics. Hope to see you there! It will also be available offline if you ...
2022-09-13 22:27:12 +0000 UTC
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Hey! I'll be holding a series of Python workshops together with Acrylicode on Music Hackspace!
2022-08-17 15:01:53 +0000 UTC
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“Why waste time type lot word, when few letter do trick?” is the motto of this tool. You get to be the first ones to enjoy it!
This component will let you define abbrevia...
2022-08-08 02:27:08 +0000 UTC
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Here's a quick way to drive effects with Kinect, using acceleration of the hand (or any body part). We are also using the One Euro Filter which is super useful for interaction!
Sorry for th...
2022-07-13 02:27:15 +0000 UTC
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One of yous let me know that LayerSep was not available to Mind Fuzz tierers, so I corrected that!
ht...
2022-07-04 21:20:11 +0000 UTC
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Breakdown of my XROADS video I shared a little ago on my youtube: https://youtu.be/JZ9uTi7h_VY showcased in Berlin and New York....
2022-06-25 01:55:54 +0000 UTC
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Good question: it can cause unexpected glitches cause of a weird and unexpected sub-pixel behavior. This component aims to fix that with a GLSL re-implementation of the Ramp TOP. More in the video!...
2022-06-25 00:30:29 +0000 UTC
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This is a co-exclusive project file using a Complex OP technique shared originally by my friends at Acrylicode, a very cool Youtube channel I recommend to everyone: 2022-06-21 19:19:56 +0000 UTC
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Sorry forgot to include the file, so here it goes again :)
LinkOPs will link operators' parameters together. No need to reference eachother directly. Works with pattern matching ('lfo[1-3]' and...
2022-05-26 10:48:42 +0000 UTC
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Finally, the public release of this component is here!
If you downloaded the beta please update with this one as there were some bugs :)
Cheers!
2022-05-23 04:08:39 +0000 UTC
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Gotta realize I don't really have the capacity to record new full tutorials at the moment (there's a lot going on), but I've reworked ResetPLS to be more presentable and optimized.
Consider thi...
2022-05-11 01:05:32 +0000 UTC
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I'll be talking about my latest installation, lessons learned, etc! 20:00 Berlin time!
2022-04-28 02:36:19 +0000 UTC
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This is a project file and a short explanation about an instancing technique I have not seen anyone else use! It creates trails of instancing data using Replicators and Cache TOP.
There are ...
2022-04-21 03:08:04 +0000 UTC
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IMPORTANT UPDATE: https://www.patreon.com/posts/tdinstanceue-fix-84129953
Yesterday I did a ste...
2022-03-31 14:02:00 +0000 UTC
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Hey peeps,
Here's a quick preview on a thing I've been working hard on: a toolchain to recreate instanced geometry in Unreal Engine with data generated real-time in TouchDesigner.
I...
2022-03-18 17:27:15 +0000 UTC
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Thanks to a viewer feedback I've fixed the ComplexIterator component as there was a bug introduced in the last update.
2022-03-06 15:11:12 +0000 UTC
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Here is a Patreon exclusive preview of another utility component I'm planning to release in the near future. It will be free but you get to be the first ones to use it!
Do you also hate havi...
2022-03-05 15:15:37 +0000 UTC
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I'm going to be sharing links to some of my favorite components out there by other creators.
First one is yeataro's 2022-02-25 23:02:10 +0000 UTC
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I started refactoring CamSequencer to be proper (meaning using Extensions), thus AnySequencer is under way.
You will be able to use it with any OP as a simple preset system:
2022-02-21 06:10:04 +0000 UTC
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A quick productivity tool I've been using to expose deeply nested OPs whose parameters I want to access in my Base COMP parameters. It is a rather short script inside, but instead of having to writ...
2022-02-17 16:53:07 +0000 UTC
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UPDATE: Fixed a bug introduced in TD.2022. Reason was: Integer custom params that get a float input now perform rounding instead of floor (I'm highly against this decision btw!), this caused incorr...
2022-02-14 17:36:35 +0000 UTC
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Here is the "LayerSep" component for my Patrons. I put tons of time into this unique component so I've decided to increase the price on Gumroad, but as a Patron you can get it even in the first tie...
2022-02-14 17:23:03 +0000 UTC
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NOTE: The .toe file doesn't work with TD2023 version!
Complete solution for UV mapping and generating UV maps based on complex number math for funky shapes. Forget boring kaleidoscopes and mi...
2022-02-14 03:52:43 +0000 UTC
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Hey thanks for checking out my Patreon! You can expect component downloads, project files, and hopefully much more if you join!
A few facts about me:
- I am 29 years old, living in Berlin ...
2022-02-14 03:38:42 +0000 UTC
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