Version 0.9.3 is now live on steam
Took a bit to set up but foot IK is now functional on characters it uses offsets to allow IK to run on top of animations (Additive) This allows IK to function in par with movement animations This m...
2024-09-16 00:51:55 +0000 UTC View PostCustomization system now has an overwrite option that will allow players to fully replace their character model.
I'm normally gonna be using this method to add characters that were previousl...
This is basically a recreation of the removed claw melee weapon, Such weapon will be used by zombie players on the corruption game mode
2024-08-29 14:16:18 +0000 UTC View PostPlayer usable drop pods for the corruption game mode
2024-08-14 00:33:57 +0000 UTC View Post
Made originally for a zombies mode but fully compatible with player customization
2024-08-06 05:55:21 +0000 UTC View Post
Huge thanks to https://youtu.be/eBS3BOI5KnM?si=1iHuCZ44QuFD-fAi for providing a great starting point
A remodel and reanimation of the old proto melee weapon
this one is an actual weapon instead of an axe reskin
Already a huge improvement over the previous system
This one combines procedural and baked animations with inverse kinematics to make the characters feel more alive and less static
it's an emote with different variations, one of them is a bomb that can kill other players
2024-05-20 23:58:05 +0000 UTC View Post
Character perform context poses based on player input
(Fully replicated and works on replays)
Car now has textures and sounds
Just some small tests for the future re-inclusion of vehicles
TA will vehicles as it did before, however instead of walkers, a decision to keep them wheeled was made.
walkers are not full...
One down and many more to go
one thing that I want TA to have is the ability to integrate community made work into the game, such as skins.
community members can download a template file ...
Just a slight change to the way that first person legs are shown
The previous system only showed from the legs to the chest, however this system could be expanded a bit more and polished up<...
Weapon skins was a feature that I wanted to have in the game for a while but held on adding it till now as the game needed some rewrites to a few systems
Players will be able to select skins...
bit of more work under the hood for future proofing and flexibility
just cool stuff to show for loadout editing
showing up some animations and a wip system for a capture the flag mode mode
2024-04-03 02:46:51 +0000 UTC View Post